Seraphina Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear red tank tops with blue skirt. She carries with her a set of rapiers on her belt, each one with a aquamarine on the hilt. She has styled her silver hair well, parting it to the right. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Religious, Military. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Golden pearl (50 gp). Zircon (40 gp). Hematite (16 gp). Alexandrite (1400 gp). Obsidian (16 gp). Alexandrite (1400 gp). Malachite (16 gp). Banded agate (16 gp). Azurite (16 gp). Golden pearl (50 gp). Aquamarine (1400 gp). Peridot (40 gp). Amethyst (50 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Menny Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries a battered nunchaku and tarnished warhammer as well. Her chestnut hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to fit into much smaller and tighter spaces than normal.
History: Menny was born in the east. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She has worked as a Priest like her mother before her.
Motivation: Balancing her hectic life and new Priest responsibilities is difficult.
Ideals: Fighting, Gifted, Persistence. Flaws: Depressed. Bonds: Poor, Job. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (6000 gp). Jeweled electrum ring (6000 gp).
Kabbarg Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a fine chain shirt which she covers with black colored cloaks and clothing. Her skin is also unnaturally pale. She keeps her golden hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She is a Cartwright first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of western immigrants she idolized her father. When Kabbarg reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.
Motivation: To be a Jeweler again; and balancing her hectic life and new cartwright responsibilities is difficult
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Brown-green garnet (110 gp). Zircon (30 gp). White pearl (110 gp). Deep blue spinel (800 gp). Malachite (5 gp). Moss agate (5 gp). Malachite (5 gp). Blue sapphire (1000 gp). Red garnet (110 gp). 1 Medium magic item. 1 Medium magic item.
Enidda Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She prefers to wear blue clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. She has styled her chestnut hair well, parting it to the right. Her gray eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Enidda and her spouse have recently divorced.
Motivation: To unite with her sister.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Family, Nature. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 105 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Sardonyx (40 gp). Eye agate (7 gp). Rose (40 gp). Brown-green garnet (50 gp). Citrine (40 gp). Blue quartz (7 gp). Azurite (7 gp). Silver pearl (50 gp). Coral (50 gp). Violet garnet (600 gp). Jet (50 gp). Deep green spinel (50 gp). Deep green spinel (50 gp). Jade (50 gp). 1 Medium magic item.
Nelkin Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Red garnet (50 gp). Chalcedony (30 gp). Tourmaline (50 gp). Aquamarine (700 gp). Peridot (30 gp). Tiger eye turquoise (4 gp). Chrysoprase (30 gp). Golden yellow topaz (700 gp).
Two Llamas In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears brown trousers with green and white striped suspenders. She wears various colorful collared shirts. Her fur, while still mostly orange, has prominent grey streaks. Her face is scarred and worn.
Personality: She loves telling others what to do and how they should feel about things. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Military, Religious. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Banded agate (7 gp). Black pearl (300 gp). Eye agate (7 gp). Jet (40 gp). Lapis lazuli (7 gp). Black star sapphire (800 gp). Brown diamond (2000 gp). Jasper (30 gp). Malachite (7 gp). Deep blue spinel (300 gp). Rhodochrosite (7 gp). Golden yellow topaz (300 gp). Jet (40 gp). Deep blue spinel (300 gp).
Clerebold Abram, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Shoemaker does. His auburn hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the west. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 3 years.
Motivation: To be a Interpreter again.
Ideals: Disciplined, Optimist. Bonds: Job, In love, Poor. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Tourmaline (130 gp). Black pearl (400 gp). Blue sapphire (600 gp). Lapis lazuli (10 gp). Star rose quartz (50 gp). Malachite (10 gp). Moonstone (50 gp). Violet garnet (400 gp). Blue star sapphire (600 gp). Tiger eye turquoise (10 gp). Aquamarine (400 gp). Obsidian (10 gp). Rhodochrosite (10 gp). Violet garnet (400 gp). Alexandrite (400 gp). Hematite (10 gp). Amethyst (130 gp). Chalcedony (50 gp). Black opal (600 gp). Emerald (600 gp). Golden yellow topaz (400 gp). Obsidian (10 gp). Golden pearl (130 gp). Sard (50 gp). Blue quartz (10 gp). 1 Medium magic item. 1 Medium magic item.
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