Anne Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of dire rats once and for all.
History: Anne hails from a village terrorized by dire rats. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Bonds: Poor, Attractive, Enemies, Debt. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 121 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 4d10-3, Ranged +4 / 4d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Luthra Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan cloak and cross-gartered pastel stockings. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and wants to raise her children well
Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Family, Adventurer. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 121 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Freshwater pearl (11 gp). Red spinel (50 gp). Blue sapphire (600 gp). Violet garnet (200 gp). Jasper (60 gp). Moss agate (11 gp). Carnelian (60 gp). Iolite (60 gp). Fire opal (600 gp). Black opal (600 gp). 1 Minor magic item.
Kathra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She invites people to come help in her community garden.
History: She served in the navy to pay for her family's outstanding loans. When Kathra reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies, Military. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 134 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Rhodochrosite (14 gp). Rock crystal (30 gp). Alexandrite (800 gp). Moss agate (14 gp). Eye agate (14 gp). Rhodochrosite (14 gp). Bloodstone (30 gp). Blue quartz (14 gp). Blue quartz (14 gp). Black pearl (800 gp).
Mara Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her hair is blonde and curly. Her face is scarred and worn.
Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.
History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her sister before her, after school she went straight into learning to become a Scribe. She then took over the family business and is one of the better Scribe for hire.
Motivation: Expand her business.
Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 44 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Brown-green garnet (90 gp). Lapis lazuli (13 gp). Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Eye agate (13 gp). Violet garnet (1200 gp). Star ruby (1600 gp). Golden yellow topaz (1200 gp). Blue quartz (13 gp). Moss agate (13 gp). Eye agate (13 gp). Chrysoprase (40 gp). Silver pearl (90 gp). Carnelian (40 gp). Blue quartz (13 gp). Black pearl (1200 gp).
Duergath Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a bow. His chestnut hair is heavily combed to the left. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Weaver father left him crippled. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Nature, Military. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 93 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Sard (20 gp). Iolite (20 gp). Jade (110 gp). Obsidian (12 gp). Eye agate (12 gp). Eye agate (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ratak Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He sports a flattop hair cut. His eyes are violet and catlike.
Personality: Ratak is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.
History: The child of a Spy, who enjoyed hunting, Ratak was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Tiefling compassion; and he's in love
Flaws: Depressed, Shy, Racist. Bonds: Has a crush, Nature. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. 1 Medium magic item.
Godfrey Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries lances. He has wavy golden hair. His eyes, though not visible through his cowl, are violet.
Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in lance use. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of dire rats; and revenge
Ideals: Fighting, Optimist. Bonds: Attractive, Religious, Nature, Enemies. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 64 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 19 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan, Gnoll, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Obsidian (15 gp). Zircon (50 gp). Amethyst (130 gp). Star rose quartz (50 gp). Deep blue spinel (1400 gp). Rose (50 gp). Iolite (50 gp). Rich purple corundum (800 gp). Moonstone (50 gp). Tourmaline (130 gp). Fiery yellow corundum (800 gp). Hematite (15 gp). Blue quartz (15 gp). Deep green spinel (130 gp). Citrine (50 gp). Rock crystal (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

