Horhog Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear white tank tops with grey pants and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.
History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 500 pp. 1 Medium magic item. 1 Medium magic item.
Dondon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His auburn hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: He is content; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: In love. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (400 gp). Gold music box (2000 gp).
Emerald Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He is portly but not overly obese. His fur is orange and very short. His hazel eyes peer out from beneath his feathered brown hat.
Personality: This man loves singing and to teach people singing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. One day when Emerald was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Emerald was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and retire the richest man in the south
Ideals: Artistic, Persistence, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Black opal (1000 gp). Amber (50 gp). Chalcedony (20 gp). Black pearl (500 gp). Alexandrite (500 gp). Sard (20 gp). Peridot (20 gp). Coral (50 gp). Blue quartz (9 gp). Canary diamond (4000 gp). Citrine (20 gp). Fire opal (1000 gp). Brown-green garnet (50 gp). Moonstone (20 gp). Tiger eye turquoise (9 gp). Chrysoprase (20 gp). Rhodochrosite (9 gp). Jet (50 gp). 1 Medium magic item. 1 Medium magic item.
Gynnie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears red painted combat armor at almost all times. Her silver hair is lengthy. Her fierce blue eyes like to dwell on things.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She struck the Mason job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Gifted. Bonds: Poor, Job, Immigrant. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 95 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Brass mug with jade inlays (200 gp). Solid gold idol (400 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (80 gp). Jeweled anklet (1000 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Medium magic item. 1 Medium magic item.
Windy Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is dressed in a clean brown cloak covering his clean studded leather. His whole body is exceptionally muscular. He keeps his brown fur in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his daughter.
Bonds: Immigrant, Attractive, Enemies, Rich, Family. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 42 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Aquamarine (500 gp). Moss agate (8 gp). Pink pearl (50 gp). Alexandrite (500 gp). Red spinel (50 gp). Tourmaline (50 gp). Tourmaline (50 gp). Hematite (8 gp). White opal (1100 gp). Coral (50 gp). Malachite (8 gp). Rhodochrosite (8 gp). Amber (50 gp). Chalcedony (30 gp). Eye agate (8 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishte Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a black coat over a grey low-cut shirt, and a top hat upon her head. She is muscular with a powerful set of arms. She wears a colorful flower in her black hair. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic woman, Ishte's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She was granted druidic powers by her dying sister.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical, Gifted, Athletic. Bonds: Attractive. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (600 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Tharivol Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: This man loves poetry and to teach people poetry more than just about anything. He works hard and plays hard.
History: He got into the Engraver business at a young age. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Family. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 42 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Onyx (70 gp). Chrysoprase (70 gp). Sard (70 gp). Freshwater pearl (13 gp). Tourmaline (130 gp). Golden yellow topaz (600 gp). Golden pearl (130 gp). Jasper (70 gp). Tiger eye turquoise (13 gp). Aquamarine (600 gp). Smoky quartz (70 gp). Malachite (13 gp). Black pearl (600 gp). Red spinel (130 gp). Malachite (13 gp). Red garnet (130 gp). Obsidian (13 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Fire opal (500 gp). Tourmaline (130 gp). Moss agate (13 gp). Black star sapphire (500 gp). Obsidian (13 gp). Jet (130 gp). Obsidian (13 gp). Violet garnet (600 gp). Red garnet (130 gp). Black pearl (600 gp). Aquamarine (600 gp). Rose (70 gp). Moss agate (13 gp). Aquamarine (600 gp). Moss agate (13 gp). Aquamarine (600 gp). Fiery yellow corundum (500 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
