Nimble Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His yellow fur, when down, is lengthy. His ears are large.
Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. White opal (1400 gp). Jet (100 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his pastel robe and has his nunchaku always slung over his shoulder. He has no fur. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.
History: Born in the east his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Cloak and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and his religion dominates his actions
Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Poor. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp. A delicate silver chain set with a tourmaline (20 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Robbie Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with red lining and desert motifs. She is muscular with a powerful set of arms. Her auburn hair is heavily combed to the right. Her blue eyes lackadaisically let the world flow into them.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is a Lamia in disguise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has achieved small success as a Sculptor.
Motivation: Wants to work out more often; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Artistic, Athletic. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 64 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 18 (+4) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal, Undercommon, Elven
Attacks Melee +2 / 5d4-4, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1300 gp). Black velvet mask with numerous citrines (110 gp). Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). Silver comb with moonstones (700 gp). Fire opal pendant on a fine gold chain (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). An abacus with copper, silver and gold markers (110 gp). Fire opal pendant on a fine gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (110 gp). Solid gold idol (900 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item. 1 Medium magic item.
Shamil Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long brown hair kept up in a rat tail. Her blue unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Shamil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Adventurer. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 19)
Armor Class 14
Hit Points 111 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +4 / 5d8-2, Ranged +9 / 5d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 20000 gp. Red spinel (80 gp). Golden yellow topaz (300 gp). Silver pearl (80 gp). Moss agate (9 gp). Malachite (9 gp). Blue star sapphire (400 gp). Golden yellow topaz (300 gp). 1 Major magic item.
Flame Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright pastel dresses and hats, she is not a threatening figure. Her black fur is lengthy. Her green eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. She is an amazing painter.
History: She was raised in a plains tribe. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She ran away from her former home and has been making her living as a Doctor for the past few years.
Motivation: Further expansion of business; and to reunite with her absent mother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 12000 gp. Alexandrite (1000 gp). Hematite (9 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Onyx (80 gp). Lapis lazuli (9 gp). Tourmaline (90 gp). Eye agate (9 gp).
Chay Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is smooth and relatively long. His hazel eyes peer out from beneath his top white hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.
History: Chay was born in the north. At a young age he loved to build and create. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Chay and his spouse have recently divorced.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 77 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Peridot (50 gp). Citrine (50 gp). Moonstone (50 gp). Malachite (16 gp). Silver pearl (90 gp). Obsidian (16 gp). Aquamarine (400 gp). Lapis lazuli (16 gp). Sard (50 gp). Rock crystal (50 gp). Obsidian (16 gp). Rose (50 gp). Obsidian (16 gp). Violet garnet (400 gp). Freshwater pearl (16 gp). Aquamarine (400 gp). Rose (50 gp). Malachite (16 gp). Aquamarine (400 gp). Amethyst (90 gp). Brown-green garnet (90 gp). Aquamarine (400 gp). Obsidian (16 gp). Blue star sapphire (900 gp). Emerald (900 gp). Black pearl (400 gp). Eye agate (16 gp). Aquamarine (400 gp). Lapis lazuli (16 gp). Onyx (50 gp). Iolite (50 gp). Red-brown spinel (90 gp).
Gilthur Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is knotted and matted. His green eyes peer out from beneath his top brown hat.
Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 5 years old his parents immigrated from the south. In his 17th year, his parents were killed by a dire rats raid, leaving Gilthur alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and many dire rats want him driven away
Ideals: Optimist. Flaws: Depressed. Bonds: In love, Immigrant, Enemies. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 149 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 21 (+5) | 9 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!