Pyntle Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue trousers with violet and black striped suspenders. She wears various colorful collared shirts. She is physically well-built. She wears a top hat to cover her moderate length golden hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is calm most of the time but flees social interaction. She is a ruthless business woman, a trait she acquired from her father.
History: She got into the Seamstress business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.
Motivation: Wants to open a new tavern; and to be a jeweler again
Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Job, Military. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 71 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. White opal (800 gp). Fire opal (800 gp). Hematite (8 gp). Zircon (50 gp). Aquamarine (1200 gp). Rose (50 gp).
Corkitron Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a white armored body suit, with a simple grey line shooting up and back down. His hair is brown and very short. His green eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. Corkitron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and he desires power and/or immortality
Flaws: Sensitive, Fearful. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 119 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Azurite (16 gp). Tiger eye turquoise (16 gp). Amber (70 gp). Carnelian (20 gp). Alexandrite (1400 gp). Citrine (20 gp). Jade (70 gp). Red-brown spinel (70 gp). Amethyst (70 gp). Moonstone (20 gp). Black pearl (1400 gp). Malachite (16 gp). Violet garnet (1400 gp). Banded agate (16 gp). Blue sapphire (1200 gp). Sard (20 gp). Deep blue spinel (1400 gp). Azurite (16 gp). Blue star sapphire (1200 gp). 1 Medium magic item.
Purson Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear flannel. His purple hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Purson hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane. Bonds: Has a crush, Mentor. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Rock crystal (40 gp). Freshwater pearl (4 gp). Golden yellow topaz (600 gp). Hematite (4 gp).
Vicky Hale, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). Her black hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses divination through singing.
History: She served in the navy to pay for her family's outstanding loans. Her divine abilities were realized during a raid on her village. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is currently in port desperately looking for someone to get her out; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Terse. Bonds: Military, Adventurer, Slave. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 138 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. 1 Minor magic item.
Wymar Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 38 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Old masterpiece painting (1700 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (3000 gp). Old masterpiece painting (1700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item.
Claira Floshem, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting blue shirt and pants. Her hair, while still mostly blonde, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: Wants a kiss; and meet up once more with her childhood friend
Ideals: Gifted, Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Elven, Dwarven, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Zircon (50 gp). Alexandrite (400 gp). Rhodochrosite (11 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Black star sapphire (1500 gp). Rhodochrosite (11 gp). Coral (110 gp). Eye agate (11 gp). Freshwater pearl (11 gp). Brown-green garnet (110 gp). Eye agate (11 gp). White opal (1500 gp). Aquamarine (400 gp). Azurite (11 gp). Pink diamond (6000 gp). Chrysoberyl (110 gp). Star ruby (1500 gp). Deep blue spinel (400 gp). Azurite (11 gp). Golden pearl (110 gp). Carnelian (50 gp). Iolite (50 gp).
Tawna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a robe, a symbol of strength around her neck, and a sickle on her belt. She wears her hair in dreadlocks. Her eyes are amber and beady.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Tawna was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Orc, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Citrine (80 gp). Freshwater pearl (12 gp). Alexandrite (1500 gp). White pearl (130 gp). 1 Medium magic item.
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