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NPC Generator

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Advanced [show]


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large red jacket. His hair is brown, silky, and of moderate length. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. When Oblar reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's attracted to the pc

Ideals: Pacifist. Bonds: Attractive, Adventurer, Military, Family, Has a crush. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Oblar Tealeaf, Male Halfling Druid 15
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Performance +6, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Old masterpiece painting (1800 gp). Sapphire pendant on gold chain (1800 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Large well-done wool tapestry (200 gp). Gold music box (1000 gp). Silver comb with moonstones (700 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Attractive. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Adran Berevan, Male Elf Druid 17
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 82 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 1200 pp. Alexandrite (1000 gp). Eye agate (7 gp). Chrysoprase (40 gp). Chalcedony (40 gp). Silver pearl (80 gp). Alexandrite (1000 gp). Coral (80 gp). Aquamarine (1000 gp). Obsidian (7 gp). Alexandrite (1000 gp). Star ruby (700 gp).


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long silver beard with little hanging trinkets. His eyes are brown.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better trade route.

Motivation: To protect his home; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer, Guardian. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Adran Qualanthri, Male Elf Druid 16
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +7, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 10000 gp.


Social Check DCs


Phann Floshem, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, tan, dusty cloak. Her hair is cut close to her head. She is baby faced.

Personality: She has always had a great fascination with Half-Elven culture. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her father. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. She hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Slave, Has a crush, Adventurer. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Phann Floshem, Female Elf Druid 15
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 46 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)9 (-1) 10 (+0)7 (-2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his golden hair up in a very large beehive style do. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Barkeep in town.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has achieved small success as a Barkeep.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Family, Job, Mentor. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Baern Bigtoe, Male Dwarf Druid 17
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 108 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +7, Survival +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: Zircon (40 gp). Rock crystal (40 gp). Eye agate (12 gp). Violet garnet (300 gp). Sard (40 gp). Malachite (12 gp). Bloodstone (40 gp). Deep blue spinel (300 gp). Blue star sapphire (900 gp). Moonstone (40 gp). Emerald (900 gp). Hematite (12 gp). Black opal (900 gp). Eye agate (12 gp). 1 Medium magic item.


Social Check DCs


Prosperine Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear flannel. She wears her white hair down. Her face is covered beneath a completely black helmet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a small toy that she constantly fidgets with.

History: Born in the north to a Banker, Prosperine learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: Further expansion of business; and expand her business

Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Prosperine Vigil, Female Tiefling Druid 15
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Arcana +8, Insight +7
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Jeweled electrum ring (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled gold crown (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Medium magic item.


Social Check DCs


Gilthur Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a brown hat with a yellow feather.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Herbalist.

Motivation: To be a Shepherd again.

Ideals: Justice. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Gilthur Trollbleeder, Male Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Arcana +6, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Gold and topaz bottle stopper cork (1500 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs

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