Adran Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is auburn. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: Adran was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Soapmaker
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Black star sapphire (800 gp). Amber (90 gp). Deep green spinel (90 gp). Eye agate (5 gp). Amethyst (90 gp). Golden pearl (90 gp). Moss agate (5 gp). Zircon (20 gp). Alexandrite (1500 gp). Pink pearl (90 gp). Sard (20 gp). Iolite (20 gp). Deep green spinel (90 gp). Bloodstone (20 gp). Zircon (20 gp). Golden yellow topaz (1500 gp). White opal (800 gp). Golden yellow topaz (1500 gp). Star ruby (800 gp). Zircon (20 gp). Eye agate (5 gp). Brown-green garnet (90 gp). Deep blue spinel (1500 gp). Onyx (20 gp). Obsidian (5 gp). Alexandrite (1500 gp). Chalcedony (20 gp).
Dalgal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Dalgal lived on a farm with his mother, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and to unite with his sister
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 138 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 9000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (120 gp). Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (600 gp). Gold dragon comb with red garnet eye (1500 gp). Gold dragon comb with red garnet eye (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold cup set with emeralds (6000 gp). Old masterpiece painting (600 gp). Finely wrought small gold bracelet (40 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Old masterpiece painting (600 gp).
Felosial Othronus, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She has the majority of her body covered in plate. She has done her best to style her brown hair to look like a famous performer. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Felosial fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 33 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Old masterpiece painting (1700 gp). Silver ewer (20 gp). Sapphire pendant on gold chain (700 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Silver ewer (20 gp). A small bag of saffron. (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold music box (1000 gp). A delicate brass dragon egg (20 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Black velvet mask with numerous citrines (120 gp). A delicate silver chain set with a tourmaline (20 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (700 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (700 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naamah Fear, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fancy green dress. Her long chestnut hair is drawn into a two foot long braid. Her fierce white eyes like to dwell on things.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.
History: Naamah was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naamah took refuge in the large cave and found the beat up longbow and armor she uses now. She was always very intelligent and has formed a secret society of specialists.
Motivation: To share knowledge with the world; and regain custody of her daughter
Ideals: Justice, Philantrophist, Logical. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 114 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Amber (160 gp). Freshwater pearl (6 gp). Azurite (6 gp). Black opal (700 gp). White pearl (160 gp). Amber (160 gp). Brown-green garnet (160 gp). Onyx (20 gp). Sardonyx (20 gp). Hematite (6 gp). Hematite (6 gp). Red garnet (160 gp). Carnelian (20 gp). Carnelian (20 gp). Aquamarine (700 gp). Tiger eye turquoise (6 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Tourmaline (160 gp). Blue star sapphire (700 gp). Jasper (20 gp). Alexandrite (700 gp). Sardonyx (20 gp). Banded agate (6 gp).
Edge Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black fur. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his trident. He has a hunchback. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Edge enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Edge was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Fire opal (500 gp). Fiery yellow corundum (500 gp). Black pearl (600 gp). Carnelian (20 gp). Golden yellow topaz (600 gp). Azurite (15 gp).
Darrow Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a red and yellow robe with the hood down. His hair is long and chestnut with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. He has gleaming, smiling gray eyes.
Personality: Eccentric and domineering, Darrow will drive conversation. A true patriot, Darrow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 96 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Golden yellow topaz (300 gp). Hematite (6 gp). Star rose quartz (60 gp). Azurite (6 gp). 1 Medium magic item.
Astar Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean green cloak covering his clean studded leather. His hair is short and silver. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: Wants a kiss; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Bonds: Religious, Poor, Adventurer, Has a crush. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 78 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 18 (+4) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 6000 gp. Red spinel (150 gp). Black pearl (500 gp). Moonstone (60 gp). Iolite (60 gp). Aquamarine (500 gp). Freshwater pearl (4 gp). Red garnet (150 gp). Red-brown spinel (150 gp). Silver pearl (150 gp). Zircon (60 gp). Moonstone (60 gp). Jet (150 gp). Zircon (60 gp). Blue star sapphire (1100 gp). Rhodochrosite (4 gp). Zircon (60 gp). Carnelian (60 gp).
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