Mugrunden Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a large black jacket. He sports a flattop crest cut. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: Mugrunden was born with his mother's beautiful face. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Moss agate (5 gp). Violet garnet (1400 gp). Sardonyx (40 gp). Amber (60 gp). Brown-green garnet (60 gp). Jasper (40 gp). Blue sapphire (1000 gp). Rhodochrosite (5 gp). Rhodochrosite (5 gp). Red garnet (60 gp). Golden yellow topaz (1400 gp). Black star sapphire (1000 gp). 1 Medium magic item.
Ortegar Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Baker business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to be a cook again
Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 78 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. White pearl (90 gp). Azurite (10 gp). Blue quartz (10 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Barlow, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. This brown eyed westerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gunter was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.
Ideals: Impeccable. Bonds: Attractive, Family, Job. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Golden yellow topaz (1000 gp). Black pearl (1000 gp). Peridot (50 gp). Amethyst (150 gp). Rose (50 gp). Amethyst (150 gp). Eye agate (7 gp). Jet (150 gp). Bloodstone (50 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Moonstone (50 gp). Chalcedony (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Raam Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is typically in his Banker uniform. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Raam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Raam's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Banker for hire.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Forgetful, Antagonistic. Bonds: Job, Guardian, Rich. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 17)
Armor Class 8
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Infernal
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Cloth of gold vestments (110 gp). Jeweled anklet (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver chalice with lapis lazuli gems (110 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (3000 gp). Jeweled anklet (3000 gp). A small bag of saffron. (70 gp). Jeweled anklet (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item.
Griselda Shipley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in grey turtlenecks beneath a green coat with blue slacks. Her black hair is knotted and matted. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of giants once and for all.
History: When she was but 4 years old her parents immigrated from the west. She made a point of taking high paying jobs and getting most of it up front. She left for the west, certain she would find work there.
Motivation: She's looking for her big break; and many giants want her driven away
Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Immigrant, Adventurer. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Bloodstone (70 gp). Malachite (7 gp). Fiery yellow corundum (1300 gp). Golden yellow topaz (900 gp). Hematite (7 gp). 1 Medium magic item. 1 Medium magic item.
Eloise Everleigh, Female Human [Permalink]
Personal [hide]
Description: She stands about 6'0" and is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. Her left leg appears badly burned and disfigured. Her black hair is thinning but still full. She wears a mask on her face.
Personality: She is calm most of the time but flees social interaction. She is lazy and tries to find solutions quickly.
History: She was born a particularly ugly child, much to the horror of her parents. Eloise abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Flaws: Shy, Lazy, Ugly. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Golden yellow topaz (1400 gp). Jade (40 gp). White pearl (40 gp). Black pearl (1400 gp). Pink pearl (40 gp). Jet (40 gp). Azurite (15 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of shortbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her brown fur is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trail hails from a village terrorized by illithids. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of illithids; and revenge
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Crown-heir
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled electrum ring (6000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
