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NPC Generator

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Advanced [show]


Oppleby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of his god around his neck, and a warhammer on his belt. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. After a long history of fighting, Oppleby and his spouse have recently divorced.

Motivation: Many brigands want him driven away.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Oppleby Timbers, Male Gnome Druid 17
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 111 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +9, Religion +8
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 3000 gp. Sapphire pendant on gold chain (3000 gp). A silver and pearl hairclip (80 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trail Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear brown tank tops with green pants. He wears his white fur up. His eyes are yellow and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing music.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Ideals: Artistic. Flaws: Emotional, Mundane, Fearful. Bonds: Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Trail Paws, Male Tabaxi Druid 17
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 114 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +8, Religion +8
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1800 pp. A roughly beaten golden orb (140 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (400 gp). A delicate brass dragon egg (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sariel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She tends to wear a large blue jacket. Her whole body is exceptionally muscular. Her small hat is riddled with cuts and holes. Her eyes are hazel and catlike.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Stableman.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Slave, Mentor. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Sariel Iranapha, Female Elf Druid 15
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills Perception +5, Performance +9
Senses Passive Perception 19
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. Alexandrite (600 gp). Red spinel (110 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Eye agate (11 gp). Coral (110 gp). Moss agate (11 gp). Citrine (20 gp). Violet garnet (600 gp). Azurite (11 gp). Emerald (700 gp). Golden pearl (110 gp).


Social Check DCs


Nurkara Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She plays an instrument quite well.

History: Nurkara was born in the west. At a young age she loved to build and create. After coming to the age of reason, Nurkara took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Artistic, Persistence, Gifted, Logical. Bonds: Job. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Nurkara Strongheart, Female Dwarf Druid 16
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Hematite (7 gp). Violet garnet (1100 gp). Obsidian (7 gp). Banded agate (7 gp). Black opal (700 gp). Black pearl (1100 gp). Azurite (7 gp). Carnelian (50 gp). Citrine (50 gp). Aquamarine (1100 gp). Malachite (7 gp). White pearl (60 gp). Blue sapphire (700 gp).


Social Check DCs


Findex Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long scarlet crest is drawn into a two foot long braid. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and she is content

Ideals: Disciplined, Athletic. Flaws: Mundane. Bonds: Slave, Family. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Findex Orexijandilin, Female Dragonborn Druid 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 118 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Deception +9, Medicine +6
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (2800 gp). Large well-done wool tapestry (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (100 gp). Gold and ruby ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Old masterpiece painting (2100 gp). 1 Minor magic item.


Social Check DCs


Helja Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has slicked back red hair. She wears an eyepatch.

Personality: She never swears and excessively uses polite adverbs when speaking. Animals are drawn to her, and she is able to talk to them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Helja Stoutale, Female Dwarf Druid 18
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 129 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Medicine +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 5d6-2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1800 pp. An abacus with copper, silver and gold markers (40 gp). Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled electrum ring (4000 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Therai Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 3 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Impeccable. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Therai Cacophony, Male Tiefling Druid 19
Medium (5'6") Tiefling, Lawful Good (CR 19)
Armor Class 13
Hit Points 101 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 8 (-1)19 (+4)
Skills Insight +5, Survival +5
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Celestial
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 18000 gp. Azurite (16 gp). Carnelian (80 gp). Silver pearl (90 gp). Red spinel (90 gp). Citrine (80 gp). Black pearl (200 gp). Rock crystal (80 gp). White pearl (90 gp). Onyx (80 gp). Rock crystal (80 gp). Brown-green garnet (90 gp). Chalcedony (80 gp). Black pearl (200 gp). Chalcedony (80 gp). Freshwater pearl (16 gp). Fire opal (1200 gp). Moss agate (16 gp). Deep green spinel (90 gp). Blue quartz (16 gp). Zircon (80 gp). Bloodstone (80 gp). Banded agate (16 gp). 1 Major magic item.


Social Check DCs

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