Richard Clapham, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to hide his balding. His fierce amber eyes like to dwell on things.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Humans.
History: Richard was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to elven people
Flaws: Racist, Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Masseuse
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. 1 Medium magic item.
Naill Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his brown hair in a flapper bob. His eyes are a pleasant brown.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the north, but his parents moved at a very young age to the east. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly, Shy, Insane. Bonds: Immigrant. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 58 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1500 pp. Golden circlet with four aquamarines (6000 gp). Solid gold idol (300 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (90 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Geoffrey Brent, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. With a patchy red beard and wild red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Bonds: Slave, Job, Adventurer, Enemies. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Moonstone (40 gp). Chrysoprase (40 gp). Golden yellow topaz (800 gp). Hematite (8 gp). Black opal (400 gp). Eye agate (8 gp). Freshwater pearl (8 gp). Deep blue spinel (800 gp). Blue sapphire (400 gp). Violet garnet (800 gp). 1 Medium magic item.
Buvvie Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light blue in addition to tight pants. Her red hair is slicked back into a classic pompadour. Her ears are large.
Personality: Prone to second guessing herself, she comes off as nervous. She is a font of random trivia from the lore and stories she has discovered
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered writing. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Logical, Artistic. Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Brass mug with jade inlays (500 gp). A silver and pearl hairclip (90 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Gunnloda Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her silver hair is wavy and long. Her hazel eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Marshal, but she got bored and became a Bookbinder. She has drifted from career to career and currently works as a Bookbinder.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Disease. Bonds: Immigrant, Job, Slave, Poor. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 122 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1800 pp. White pearl (70 gp). Golden pearl (70 gp). Azurite (9 gp). Deep blue spinel (1500 gp). Obsidian (9 gp). Fiery yellow corundum (1100 gp). Deep blue spinel (1500 gp). Obsidian (9 gp). Amethyst (70 gp). Coral (70 gp). Sard (40 gp). Fire opal (1100 gp). Fiery yellow corundum (1100 gp). Jet (70 gp). Blue quartz (9 gp). Violet garnet (1500 gp). Sardonyx (40 gp). Coral (70 gp). Black pearl (1500 gp). Pink pearl (70 gp). Blue sapphire (1100 gp). Blue sapphire (1100 gp). Obsidian (9 gp). Black pearl (1500 gp). Moss agate (9 gp). Fire opal (1100 gp). Red-brown spinel (70 gp). Smoky quartz (40 gp). Zircon (40 gp). Malachite (9 gp). Deep blue spinel (1500 gp). 1 Medium magic item.
Don Marley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear grey pants and tee shirts. His brown hair is kept up in a ponytail inside a deerstalker hat. His violet eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes him a fraud; and wants to have a good time and be beloved
Ideals: Optimist, Persistence, Entrepeneur. Flaws: Secretive. Bonds: Enemies. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 pp. Iolite (20 gp). Rhodochrosite (14 gp). Golden yellow topaz (200 gp). Lapis lazuli (14 gp). Citrine (20 gp). Banded agate (14 gp). 1 Medium magic item.
Flask Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, brown cloak. His fur is cut close to his head. His yellow eyes have a joyful gleam in them most of the time.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.
History: Flask was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels threatened by others; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Artistic, Professionalism. Flaws: Fearful. Bonds: Job, Guardian. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 pp.
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Their contribution stands as a beacon of hope for all adventurers!