Three Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has lavender fur. He has gleaming, smiling yellow eyes.
Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Weaver, who enjoyed hunting, Three was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Forgetful. Bonds: Rich, Guardian, Nature. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 131 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 17 (+3) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item.
Bulzo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Peridot (50 gp). Smoky quartz (50 gp). Onyx (50 gp). Lapis lazuli (16 gp). Fiery yellow corundum (500 gp). Black pearl (1300 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Silver pearl (110 gp). Sardonyx (50 gp). Chalcedony (50 gp). Violet garnet (1300 gp). Tourmaline (110 gp). Malachite (16 gp). Peridot (50 gp). Golden yellow topaz (1300 gp). Silver pearl (110 gp). 1 Medium magic item.
Trym Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of longswords on her belt, each one with a sapphire on the hilt. Her auburn hair is still thick. Her eyes, though not visible through her cowl, are amber.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Flattery will make her almost putty in your hands.
History: Trym was born with her father's beautiful face. Trym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and many dire rats want her driven away
Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Enemies, Attractive, Adventurer. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Fiery yellow corundum (1600 gp). Black opal (1600 gp). Chrysoberyl (120 gp). Rich purple corundum (1600 gp). Amber (120 gp). Black pearl (1200 gp). Rhodochrosite (15 gp). White opal (1600 gp). Red spinel (120 gp). Tourmaline (120 gp). Moonstone (70 gp). Hematite (15 gp). Aquamarine (1200 gp). Star rose quartz (70 gp). Golden yellow topaz (1200 gp). White pearl (120 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear grey tank tops with tan pants. His hair is chestnut and curly. His eyes are a pleasant hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Glassblower, his father struggled to pay the bills. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Dwarven compassion; and he's looking for his big break
Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 72 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Deep blue spinel (1400 gp). Red spinel (70 gp). Rose (20 gp). Aquamarine (1400 gp). Citrine (20 gp). Silver pearl (70 gp). Blue star sapphire (900 gp). 1 Medium magic item.
Enialis Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. His wide-brimmed hat is riddled with cuts and holes. His amber eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. Enialis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Ploughman business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Job, Enemies. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Fire opal pendant on a fine gold chain (900 gp). Gold cup set with emeralds (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. Her white hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Jarsali was born in the south. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. She moves from town to town, unable to find a place to settle.
Motivation: Regain custody of her daughter; and wishes to resurrect an old love
Ideals: Optimist, Persistence. Bonds: Attractive, In love, Immigrant, Family. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 76 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Aquan, Druidic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Golden yellow topaz (900 gp). Jade (40 gp). Golden pearl (40 gp). Blue star sapphire (1500 gp). Golden yellow topaz (900 gp). Banded agate (7 gp). Deep blue spinel (900 gp). Blue quartz (7 gp). Deep blue spinel (900 gp). Malachite (7 gp). Onyx (80 gp). Deep blue spinel (900 gp). Bloodstone (80 gp). Tiger eye turquoise (7 gp). Tourmaline (40 gp). Deep green spinel (40 gp). Emerald (1500 gp). Moonstone (80 gp). Hematite (7 gp). Emerald (1500 gp). Jade (40 gp). Sardonyx (80 gp). Smoky quartz (80 gp). Rock crystal (80 gp). Chalcedony (80 gp). Jet (40 gp). Rock crystal (80 gp). Hematite (7 gp).
Dagger In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. Beneath her clothing is a huge mess of scar tissue. Her long gray fur is drawn into a two foot long braid. She has blue eyes.
Personality: Dagger speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised by priests from a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and she is greedy
Ideals: Impeccable, Professionalism. Bonds: Rich, Slave, Religious, Mentor. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Tiger eye turquoise (8 gp). Carnelian (70 gp). Star rose quartz (70 gp). Jasper (70 gp). Alexandrite (1500 gp). White opal (700 gp). Rock crystal (70 gp). Peridot (70 gp). Star rose quartz (70 gp). Jasper (70 gp). Clear bright green emerald (4000 gp). Alexandrite (1500 gp).
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