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NPC Generator

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Advanced [show]


Mardred Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her blonde hair up. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She would rather hide behind her crafts than deal with other people.

History: Born to a Merchant, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mardred took refuge in the large cave and found the beat up spear and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Nature, Family. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Mardred Strakeln, Female Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 11 (+0)14 (+2)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Orc, Gnoll, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Carnelian (50 gp). Blue quartz (13 gp). White pearl (90 gp). Sard (50 gp). Golden yellow topaz (200 gp). Blue sapphire (900 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown coat over a white low-cut shirt, and a deerstalker hat upon her head, and is pretty ugly. She has styled her yellow fur well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Tricking was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Druid 16
Medium (4'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Religion +7, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 10000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (4000 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (1500 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Vanchu Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her chestnut hair is kept up in a ponytail inside a small hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Vanchu liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Vanchu Hampton, Female Half-Orc Druid 17
Medium (5'2") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 101 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +9, Intimidation +6
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 6000 gp. Fire opal (900 gp). Black pearl (1300 gp). Sard (40 gp). Sardonyx (40 gp). Tourmaline (50 gp). Violet garnet (1300 gp). Rose (40 gp). Jasper (40 gp). Golden yellow topaz (1300 gp). Jade (50 gp). Rhodochrosite (12 gp). Onyx (40 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Pink pearl (50 gp). Rose (40 gp). Aquamarine (1300 gp). Red garnet (50 gp). Carnelian (40 gp). Amethyst (50 gp). Amethyst (50 gp). Citrine (40 gp). Sardonyx (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Krimmon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a red tunic with brown highlights, and long black pants that bunch up around his shoes. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Spy, who enjoyed hunting, Krimmon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Krimmon took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Meet up once more with his childhood friend.

Flaws: PTSD. Bonds: Adventurer, Religious, Nature. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Quickstep, Male Halfling Druid 17
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 112 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Persuasion +8, Survival +7
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1900 pp. Black pearl (400 gp). Smoky quartz (30 gp). Brown-green garnet (110 gp). Citrine (30 gp). Emerald (500 gp). Malachite (14 gp). Tiger eye turquoise (14 gp). Tourmaline (110 gp). Deep blue spinel (400 gp). Bloodstone (30 gp). Black pearl (400 gp). Rock crystal (30 gp). Star rose quartz (30 gp). Rhodochrosite (14 gp). Blue quartz (14 gp). Golden pearl (110 gp). White opal (500 gp). Alexandrite (400 gp).


Social Check DCs


Charles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, brown cloak. He is tall, broad shouldered and powerfully built. He keeps his silver hair in a pixie cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Charles Tewksbury, Male Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)6 (-2) 17 (+3)16 (+3)
Skills Sleight of Hand +5, Survival +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 2000 gp. Citrine (80 gp). Iolite (80 gp). Obsidian (10 gp). Chrysoberyl (70 gp). Blue star sapphire (700 gp). Sardonyx (80 gp). Black star sapphire (700 gp). Iolite (80 gp). Black pearl (1000 gp). Banded agate (10 gp). Banded agate (10 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (700 gp). Rhodochrosite (10 gp). Coral (70 gp). Black pearl (1000 gp). Pink pearl (70 gp).


Social Check DCs


Windy Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She has blue eyes and a brown hat with a violet feather.

Personality: Windy speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses divination through singing.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Windy Of Storm, Female Tabaxi Druid 16
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 130 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. Large well-done wool tapestry (500 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (70 gp). Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver ewer (70 gp). Black velvet mask with numerous citrines (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (80 gp). An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Ethereal Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears pastel trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her beige fur is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants she idolized her mother. Her childhood dream was to be a Gardener, but she was a colossal failure. In the meantime she has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Sabotage a competitor; and to reunite with her old friends

Flaws: Ugly, Insane. Bonds: Job, Adventurer, Immigrant. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Ethereal Mist, Female Tabaxi Druid 18
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 9
Hit Points 86 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Arcana +8, Deception +9
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 7000 gp. Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver comb with moonstones (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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