Lerissa Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. Her red hair is long and unkept. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to make almost anything out of random pieces of junk.
History: She comes from a rich western family. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Lerissa and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp.
Glûk Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He is typically in his Barber uniform. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Barber. He has achieved small success as a Barber.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Opinionated, Philantrophist. Bonds: Job, Slave. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 67 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 4000 gp. Malachite (12 gp). Black pearl (200 gp). Iolite (70 gp). Brown-green garnet (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.
Kilvar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He has amber eyes and a brown hat with a black feather.
Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. Kilvar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Kilvar studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Apothecary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister
Ideals: Gifted, Fighting. Bonds: Job, Family. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 142 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 1300 pp. Solid gold idol (1100 gp). Cloth of gold vestments (90 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp).
Grigi Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also hits on women, regardless of circumstances.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has never given up on her dancing dream.
Motivation: To end her boredom; and to settle down with her crush
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Has a crush, Job. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 110 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Orc, Ignan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Solid gold idol (800 gp). Gold dragon comb with red garnet eye (1200 gp). Gold music box (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item. 1 Medium magic item.
Vondal Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy grey suit. His blonde hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 125 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Golden yellow topaz (1500 gp). Malachite (5 gp). Moonstone (50 gp). Brown-green garnet (160 gp). Aquamarine (1500 gp). Rose (50 gp). Golden pearl (160 gp). Sard (50 gp). Fiery yellow corundum (1100 gp). Obsidian (5 gp). Blue star sapphire (1100 gp). Violet garnet (1500 gp). Blue quartz (5 gp). Eye agate (5 gp). Emerald (1100 gp). Chalcedony (50 gp). Golden yellow topaz (1500 gp). Banded agate (5 gp). Golden yellow topaz (1500 gp).
Eberk Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy grey suit and is in decent physical shape. His white hair is lengthy. His brown eyes peer out from beneath his Stetson grey hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Eberk grew up listening to his mother's many stories. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love
Ideals: Disciplined. Flaws: Forgetful, Insane. Bonds: Attractive, Adventurer, In love. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 137 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 18 (+4) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Aquamarine (500 gp). Silver pearl (80 gp). Chrysoberyl (80 gp). Red spinel (80 gp). Chrysoprase (20 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). Star ruby (1300 gp). Jasper (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sorath Fright, Female Tiefling [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her purple hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Jasper (20 gp). Black star sapphire (1400 gp). Moonstone (20 gp). Blue quartz (6 gp). Smoky quartz (20 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Fire opal (1400 gp). Rich purple corundum (1400 gp). Bloodstone (20 gp). Emerald (1400 gp). 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

