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NPC Generator

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Advanced [show]


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is kept up in a ponytail inside a feathered hat. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Eberk was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)15 (+2) 11 (+0)14 (+2)
Skills History +7, Investigation +7
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold music box (3000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his warhammer always slung over his shoulder. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a giants raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

William Beckwith, Male Human Druid 17
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 66 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +9, Medicine +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Sylvan, Aquan
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1700 pp. Onyx (20 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Chrysoprase (20 gp). Alexandrite (1200 gp). Citrine (20 gp). Moss agate (10 gp). Blue-white diamond (8000 gp). Onyx (20 gp). Blue star sapphire (1400 gp). Silver pearl (60 gp). Eye agate (10 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Red spinel (60 gp). Amethyst (60 gp). Obsidian (10 gp). Alexandrite (1200 gp). Fire opal (1400 gp). Peridot (20 gp). Smoky quartz (20 gp). Rhodochrosite (10 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Alexandrite (1200 gp). Bloodstone (20 gp). Alexandrite (1200 gp).


Social Check DCs


Glûk Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white armored body suit, with a simple black line shooting up and back down. His chestnut hair is smooth and relatively long. He has a dull look in his green eyes.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Philantrophist. Bonds: Slave, Family. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Glûk Coombs, Male Half-Orc Druid 17
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 14
Hit Points 101 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +8, Insight +6
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 800 pp. Freshwater pearl (5 gp). Blue quartz (5 gp). Black pearl (1300 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Black pearl (1300 gp). Iolite (30 gp). Blue quartz (5 gp). White pearl (50 gp). Jasper (30 gp). Onyx (30 gp).


Social Check DCs


Salasar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a black vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black crest is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Courier, who enjoyed hunting, Salasar was taken on many hunting expeditions. Salasar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Salasar Kimbatuul, Male Dragonborn Druid 16
Medium (6'3") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 134 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)17 (+3) 13 (+1)20 (+5)
Skills Medicine +6, Nature +8
Senses Passive Perception 11
Languages Common, Auran, Halfling, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. Rich purple corundum (800 gp). Sardonyx (70 gp). Pink pearl (130 gp). Deep blue spinel (1600 gp). Blue star sapphire (800 gp). Rose (70 gp). Aquamarine (1600 gp). Jacinth (7000 gp). Star ruby (800 gp). Golden yellow topaz (1600 gp). Rose (70 gp). Black opal (800 gp). Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Avelina Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. She has silver hair. Her eyes are a pleasant brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Slaad in disguise. She was an athlete and attended two major summer competitions. She never won. She became a Layabout soon after.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Adventurer, Job. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Avelina Livingstone, Female Human Druid 19
Medium (5'1") Human, Lawful Good (CR 19)
Armor Class 11
Hit Points 146 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1400 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is kept up in a ponytail inside a deerstalker hat. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Tricking Grass, Male Tabaxi Druid 17
Medium (5'3") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 74 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Medicine +9, Perception +9
Senses Passive Perception 19
Languages Common, Infernal
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 2000 pp. Brown-green garnet (160 gp). Coral (160 gp). Smoky quartz (20 gp). Banded agate (9 gp). Lapis lazuli (9 gp). Fiery yellow corundum (400 gp). Azurite (9 gp). Fiery yellow corundum (400 gp). Emerald (400 gp). Jet (160 gp). Citrine (20 gp). Jasper (20 gp). White opal (400 gp). Alexandrite (600 gp). Black pearl (600 gp). Moss agate (9 gp). Amber (160 gp). Black opal (400 gp). Malachite (9 gp). Bloodstone (20 gp). Jacinth (8000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nimble Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is long and unkept. His yellow eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Nature, Immigrant. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Nimble Wind, Male Tabaxi Druid 15
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Chalcedony (80 gp). Sard (80 gp). Violet garnet (700 gp). Obsidian (16 gp). Chrysoberyl (140 gp). Hematite (16 gp). Red-brown spinel (140 gp). Brown-green garnet (140 gp). Red-brown spinel (140 gp).


Social Check DCs

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