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NPC Generator

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Advanced [show]


Grai Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern woman wears a white costume with the symbols of her god on her torso. She keeps her blonde hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: Calm and collected, she is a well trained Dyer. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Dyer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Athletic, Joker, Fighting. Bonds: Attractive, Job. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Grai Landon, Female Half-Orc Druid 17
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Perception +8, Religion +7
Senses Passive Perception 17
Languages Common, Orc, Giant
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 5000 gp. Smoky quartz (20 gp). Aquamarine (600 gp). Peridot (20 gp). Fire opal (1000 gp). Star ruby (1000 gp). Deep blue spinel (600 gp). Red garnet (90 gp). Red garnet (90 gp). Carnelian (20 gp). Sardonyx (20 gp). Onyx (20 gp). Aquamarine (600 gp). Red garnet (90 gp). Amber (90 gp). Moss agate (5 gp). Smoky quartz (20 gp). Azurite (5 gp). Carnelian (20 gp). Obsidian (5 gp). Golden yellow topaz (600 gp). Coral (90 gp). Red spinel (90 gp). Violet garnet (600 gp). Rose (20 gp). Lapis lazuli (5 gp). Iolite (20 gp). Sard (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Spear Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. She keeps her beige fur in a pixie cut. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.

History: She was born in the south. A gifted student she started as a Engraver, but she got bored and became a Painter. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and she seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Spear Shoe, Female Tabaxi Druid 16
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 55 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Alexandrite (200 gp). Jet (160 gp). Aquamarine (200 gp). Brown-green garnet (160 gp). Lapis lazuli (15 gp). Pink pearl (160 gp).


Social Check DCs


Nora Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. With wild white hair. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Dyer profession.

History: Nora hails from a village terrorized by brigands. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Map Maker for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Shy, Insane. Bonds: Job, Enemies. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Nora Rumnaheim, Female Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +7, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 800 pp. Chrysoprase (60 gp). Rose (60 gp). Blue sapphire (700 gp). Amber (160 gp). Chrysoprase (60 gp). Iolite (60 gp). Blue sapphire (700 gp). Golden yellow topaz (200 gp). Hematite (14 gp). Chalcedony (60 gp). Amethyst (160 gp). Zircon (60 gp). Red-brown spinel (160 gp). Eye agate (14 gp). Tourmaline (160 gp).


Social Check DCs


Naal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naal took refuge in the ruined castle and found the beat up falchion and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Disciplined, Logical. Flaws: Addict. Bonds: Nature, Family. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Naal Galanodel, Male Elf Druid 17
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)18 (+4) 17 (+3)13 (+1)
Skills Animal Handling +9, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan, Abyssal, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 300 pp. Golden circlet with four aquamarines (3000 gp). Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jade On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Miner

Voice: German accent

Attributes [hide]

Jade On the Water, Male Tabaxi Druid 16
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 53 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 13 (+1)18 (+4)
Skills Insight +6, Performance +9
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 11000 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Huru Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear white pants and tee shirts. She has no hair. Her amber unseeing eyes seem to look past you.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Huru was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Layabout for hire.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new layabout responsibilities is difficult

Ideals: Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Job. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Huru Blyth, Female Half-Orc Druid 17
Medium (5'11") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: Tiger eye turquoise (9 gp). Alexandrite (1500 gp). Rose (60 gp). Moss agate (9 gp). Black pearl (1500 gp). Rhodochrosite (9 gp). Hematite (9 gp). Emerald (1100 gp). Black opal (1100 gp). Azurite (9 gp). 1 Medium magic item.


Social Check DCs


Megged Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long blonde hair kept up in a rat tail. This amber eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Megged and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Megged Dudley, Male Half-Orc Druid 16
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)6 (-2) 9 (-1)13 (+1)
Skills Persuasion +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Zircon (60 gp). Jasper (60 gp). Blue sapphire (1000 gp). Aquamarine (1100 gp). Lapis lazuli (16 gp). Blue quartz (16 gp). Moss agate (16 gp). Smoky quartz (60 gp). Blue quartz (16 gp). Moonstone (60 gp).


Social Check DCs

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