Elaim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of strength around his neck, and a lance on his belt. He keeps his golden hair in a pixie cut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Elaim grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Fighting, Passionate, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (900 gp). A necklace of small pink pearls (6000 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Solid gold idol (900 gp). A necklace of small pink pearls (6000 gp).
Odo Adley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large brown jacket. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast plains. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and to be a barrister again
Ideals: Impeccable. Bonds: Adventurer, Nature, Rich, Job. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Zircon (50 gp). Chrysoprase (50 gp). Smoky quartz (50 gp). Lapis lazuli (8 gp). Golden yellow topaz (1600 gp). Malachite (8 gp). Alexandrite (1600 gp). Onyx (50 gp).
Aust Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy tan pantaloons and a brown scarf. His hair is brown and curly. He wears a mask on his face.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is obsessed with a lost civilization.
History: Aust hails from a village terrorized by dire rats. His arcane abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Racist, Insane. Bonds: Adventurer, Enemies. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Moonstone (80 gp). Jasper (80 gp). White opal (1100 gp). Deep blue spinel (1500 gp). Black star sapphire (1100 gp). Moonstone (80 gp). Hematite (13 gp). Blue quartz (13 gp). Moonstone (80 gp). Iolite (80 gp). Golden yellow topaz (1500 gp). Blue-white diamond (7000 gp). Star rose quartz (80 gp). Rose (80 gp). Star rose quartz (80 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.
Arumawann Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Arumawann took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Sailor; and he's in love
Ideals: Joker, Gifted. Flaws: Insane, Insomniac. Bonds: Poor, Has a crush. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Star rose quartz (20 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Chalcedony (20 gp). Deep green spinel (120 gp). Peridot (20 gp). Black star sapphire (800 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Violet garnet (1200 gp). Carnelian (20 gp). Moss agate (11 gp). Black star sapphire (800 gp). Obsidian (11 gp). Chrysoberyl (120 gp).
Hupe Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in a clean white cloak covering his clean studded leather. His white hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Hupe was born the youngest of three triplets. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants his loneliness to end; and many orcs want him driven away
Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Family, Has a crush. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Moonstone (20 gp). Sardonyx (20 gp). Rhodochrosite (11 gp). Jacinth (2000 gp). 1 Medium magic item. 1 Medium magic item.
Lone Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a pastel and white robe with the hood down. Her lavender fur, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invites people to come help in her community garden.
History: The child of southern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the south, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 132 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Brown-green garnet (90 gp). Moss agate (5 gp). Smoky quartz (40 gp). Banded agate (5 gp). Rock crystal (40 gp). Obsidian (5 gp).
Dorn Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he sports black clothing, slightly heavier than average wear, and is pretty ugly. He has a small bristly mustache and wavy chestnut hair. He has several tiny opal earrings on each ear.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a slaver, Dorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others
Flaws: Ugly, Insane, Fearful. Bonds: Rich, Mentor. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 19)
Armor Class 11
Hit Points 119 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran
Attacks Melee +11 / 5d8+5, Ranged +7 / 5d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 20000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Silver ewer (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved bone or ivory statuette (20 gp). Golden circlet with four aquamarines (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item.
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