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NPC Generator

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Bendoo Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black tunic with white highlights, and long blue pants that bunch up around her shoes. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has violet eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to unite with her sister

Ideals: Entrepeneur. Bonds: Enemies, Nature, In love, Family. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Bendoo Benson, Female Half-Orc Druid 16
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)7 (-2) 9 (-1)10 (+0)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. A roughly beaten golden orb (170 gp). Gold dragon comb with red garnet eye (1100 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Khrosh Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes peer out from beneath his small white hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Slave, Nature. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Khrosh Remington, Male Half-Orc Druid 15
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills History +8, Insight +6
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 600 pp. Zircon (70 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white painted combat armor at almost all times. His black hair is drawn into a tight pony tail with a clover scrunchie. His fierce gray eyes like to dwell on things.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Ozyman has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease. Bonds: Military, Rich. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Ozyman Goldfound, Male Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 116 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +8, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp.


Social Check DCs


Mugrunden Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his silver crest in a pixie cut. He has a dull look in his gold eyes.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: Mugrunden hails from a village terrorized by drow. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Mugrunden was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has a rivalry with the Church that dominates his actions; and many drow want him driven away

Ideals: Gifted. Flaws: Selfish. Bonds: Enemies, Religious. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Mugrunden Baharoosh, Male Dragonborn Druid 17
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 138 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)17 (+3) 14 (+2)9 (-1)
Skills Insight +8, Perception +8
Senses Passive Perception 18
Languages Common, Abyssal, Undercommon, Druidic
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 7000 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (1000 gp). An abacus with copper, silver and gold markers (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (50 gp). Cloth of gold vestments (50 gp). Fire opal pendant on a fine gold chain (700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver comb with moonstones (800 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Heather Tenley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a grey collared shirt and green skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has styled her red hair well, parting it to the right. Her eyes are brown.

Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Heather was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by goblins. Heather was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge

Ideals: Athletic, Joker. Bonds: In love, Family, Enemies. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Heather Tenley, Female Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Perception +6, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs


Einkil Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair is drawn into a two foot long braid. His eyes are gray and catlike.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Sculptor, Einkil learned a great deal about his mother's area of expertise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Einkil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has a crush on the local Guard; and he wants revenge against gnolls

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Enemies, Has a crush. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Einkil Rakankrak, Male Dwarf Druid 17
Medium (4'4") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 124 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)9 (-1) 12 (+1)9 (-1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 12000 gp. Fire opal pendant on a fine gold chain (1800 gp). Gold dragon comb with red garnet eye (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered and bejeweled glove (3000 gp). Silver ewer (40 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). 1 Medium magic item.


Social Check DCs


Ekk Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is long and golden with streaks of white, and is pulled back with small black clips. Her fierce brown eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the south. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and to get a good night's sleep

Ideals: Fighting, Athletic, Pacifist, Extrovert. Bonds: Attractive. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Ekk Chatham, Female Half-Orc Druid 17
Medium (5'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 77 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +8, Arcana +7
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 3000 gp. Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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