Beast Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white fur is thinning but still full. She is baby faced.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not trust anyone and sleeps with one eye open.
History: She was born into a rich family. Beast abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently the stress of being a Fortune-teller has made it difficult for her to sleep.
Motivation: To clean up the streets; and she has money and likes to spend it
Flaws: Depressed, Insomniac. Bonds: Rich, Adventurer, Job, Guardian. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 142 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 900 pp. Azurite (5 gp). Peridot (50 gp). Iolite (50 gp). Sardonyx (50 gp). Sardonyx (50 gp). Emerald (900 gp). Tourmaline (130 gp).
Randal Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He has a moderate pudge and is not very fit. His white hair is braided into rings. His eyes, though not visible through his cowl, are blue.
Personality: Eccentric and domineering, Randal will drive conversation. He is frequently practicing swordplay.
History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: To clean up the streets; and to protect his home
Ideals: Extrovert, Philantrophist. Bonds: Military, Nature, Guardian. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp.
Hecat Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of scythes on her belt, each one with a emerald on the hilt. Her dark red hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Hecat does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hecat fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Ugly, Impulsive, Depressed. Bonds: Poor, Military. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Jeweled anklet (3000 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (400 gp). Solid gold idol (700 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (600 gp).
Ovina Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, grey cloak and is in decent physical shape. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She wears crescent spectacles with a black brim.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.
History: She got into the Armorer business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Armorer. She now spends her time doing works of charity.
Motivation: She's in love; and to settle down with her crush
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and ruby ring (4000 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Gold music box (3000 gp). Solid gold idol (600 gp). A small bag of saffron. (10 gp). 1 Medium magic item. 1 Medium magic item.
Gimgen Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears tight fitting clothing which further accentuates his frame. His brown hair is still thick. His gray eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Secretive, Fearful. Bonds: Attractive, Enemies, Family. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Red spinel (60 gp). Banded agate (5 gp). Golden yellow topaz (1100 gp). Blue quartz (5 gp). Jasper (30 gp). Blue sapphire (1200 gp).
Rolen Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright blue suits and hats. His long brown hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a Stableman, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He would like to get married and retire; and to be a stableman again
Ideals: Athletic, Artistic, Justice. Bonds: Job, Poor, Has a crush. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 138 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnome, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. Tourmaline (120 gp). Golden yellow topaz (700 gp). Lapis lazuli (8 gp). Alexandrite (700 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp).
Ur-Lasu Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His tied-back hair is black. His skin is flawless and his violet eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Jasper (40 gp). Black pearl (700 gp). Black opal (900 gp). Emerald (900 gp). Jet (100 gp). Iolite (40 gp). Chalcedony (40 gp). Fire opal (900 gp). Freshwater pearl (12 gp). Hematite (12 gp). Violet garnet (700 gp). Black opal (900 gp). Chalcedony (40 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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