Falkrunn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon her head. She keeps her long blonde hair kept up in a rat tail. Her eyes are violet and she is always smoking a pipe.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. Through the years after Falkrunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Falkrunn's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Jeweled anklet (1000 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). 1 Medium magic item.
Sarai Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears just a red suit. Her white hair has been sun bleached extensively. Her violet eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.
History: Sarai was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She's repulsed by the PC; and to be a herbalist again
Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Job, Debt. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 5d4-3, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Malachite (10 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp). Rose (20 gp). Azurite (10 gp). Azurite (10 gp). Azurite (10 gp). Zircon (20 gp). Aquamarine (300 gp). Clear bright green emerald (8000 gp). Malachite (10 gp). Black pearl (300 gp). Tourmaline (80 gp). Deep green spinel (80 gp). Violet garnet (300 gp). Rock crystal (20 gp). Smoky quartz (20 gp). Chalcedony (20 gp). Rose (20 gp). Rock crystal (20 gp). Chrysoprase (20 gp). Iolite (20 gp). Jasper (20 gp). Aquamarine (300 gp). Sard (20 gp). Rose (20 gp). White opal (1100 gp). Golden pearl (80 gp). Alexandrite (300 gp). 1 Medium magic item.
Sariel Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman very much looks the part of a Server and is in decent physical shape. Her white hair is singed and shortened. Her blue eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a Bather, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 9 years.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly. Bonds: Job, Religious, Enemies, Poor. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (700 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (1100 gp). 1 Medium magic item.
Sammal Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a green and black robe with the hood down. His white hair is matted, messy, and big. His silver eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: Sammal was raised in a hard working conservative environment. Sammal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Ignan, Gnome
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Freshwater pearl (10 gp). Violet garnet (1200 gp). Jasper (20 gp). Sard (20 gp). Amethyst (120 gp). Chrysoberyl (120 gp). Jade (120 gp). Blue sapphire (800 gp). Star ruby (800 gp). Banded agate (10 gp). Zircon (20 gp). Eye agate (10 gp). Malachite (10 gp). Peridot (20 gp). White opal (800 gp). White pearl (120 gp). Rich purple corundum (800 gp). Chrysoberyl (120 gp). Smoky quartz (20 gp). Black pearl (1200 gp). Red spinel (120 gp). Chalcedony (20 gp). Fire opal (800 gp). 1 Medium magic item.
Gerald Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His auburn hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job, Nature, In love. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Alexandrite (700 gp). Alexandrite (700 gp). Carnelian (40 gp). Deep green spinel (160 gp). Golden yellow topaz (700 gp). Banded agate (9 gp). Fiery yellow corundum (1000 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Snape, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her red hair is cut jaggedly and amateurishly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious, Rich. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Alexandrite (600 gp). Zircon (80 gp). Tourmaline (160 gp). Star rose quartz (80 gp). Emerald (500 gp). Golden yellow topaz (600 gp). Freshwater pearl (16 gp). Black pearl (600 gp). Silver pearl (160 gp). Deep blue spinel (600 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). Zircon (80 gp). Deep blue spinel (600 gp). Lapis lazuli (16 gp). Malachite (16 gp). Black pearl (600 gp). Hematite (16 gp). Carnelian (80 gp). Eye agate (16 gp). Golden pearl (160 gp). Fiery yellow corundum (500 gp).
Rurik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His golden hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Rurik has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others.
Ideals: Entrepeneur. Flaws: Hedonist, Fearful, Disease. Bonds: Military. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 18
Languages Dwarven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold music box (1000 gp). A roughly beaten golden orb (60 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Old masterpiece painting (2100 gp). A roughly beaten golden orb (60 gp). Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (60 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (1100 gp).
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