Hunter Ashton, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he dresses like a well dressed Shepherd does. He has blonde hair. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist, Entrepeneur. Bonds: Job, Attractive, Adventurer. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Giant
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Alexandrite (800 gp). Black pearl (800 gp). Coral (90 gp). White pearl (90 gp). Deep blue spinel (800 gp). Citrine (80 gp). Peridot (80 gp). Red garnet (90 gp). Eye agate (11 gp). Fiery yellow corundum (900 gp). Red spinel (90 gp). 1 Medium magic item.
Ootah Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. She wears a broad hat to cover her moderate length red hair. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new detective responsibilities is difficult
Ideals: Justice. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. White opal (500 gp). Alexandrite (600 gp). Chrysoprase (40 gp). Emerald (500 gp). Violet garnet (600 gp). Chalcedony (40 gp). Red spinel (80 gp). Sard (40 gp). Deep blue spinel (600 gp). Deep green spinel (80 gp). Peridot (40 gp). Azurite (6 gp). White opal (500 gp). Jasper (40 gp). Lapis lazuli (6 gp). Bloodstone (40 gp). 1 Medium magic item.
Ar-Gul Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He wears his chestnut hair down. His violet eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Ar-Gul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ar-Gul was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Scribe and occasionally as a mercenary.
Motivation: To settle down with his crush; and he feels kind of lost in life
Flaws: Depressed. Bonds: Military, Job, Adventurer, Has a crush. Occupation: Scribe
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 72 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Marastyr Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown armored body suit, with a simple grey line shooting up and back down. Her chestnut hair is wavy and long. Her eyes are green and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Marastyr was born in the east. At a young age she loved to build and create. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Deep blue spinel (1500 gp). Amethyst (60 gp). Jasper (20 gp). Tiger eye turquoise (13 gp). Pink pearl (60 gp). Jade (60 gp). Fiery yellow corundum (1100 gp). Deep blue spinel (1500 gp). 1 Medium magic item.
Dazzazn Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His crest is short and rusty. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.
History: Dazzazn was raised in a hard working conservative environment. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: He is content; and to find somewhere to settle down
Flaws: Emotional, Mundane. Bonds: Attractive, Military, Job, Family. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 97 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Red-brown spinel (50 gp). Chalcedony (30 gp). Emerald (400 gp). Emerald (400 gp). Chalcedony (30 gp). Black star sapphire (400 gp). Blue quartz (5 gp). Blue quartz (5 gp). Banded agate (5 gp). Blue quartz (5 gp). Iolite (30 gp). Red-brown spinel (50 gp). Malachite (5 gp). Onyx (30 gp). Citrine (30 gp). Tiger eye turquoise (5 gp). Freshwater pearl (5 gp).
Two Llamas Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown coat over a pastel low-cut shirt, and a Stetson hat upon her head. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. Her lavender fur is smooth and relatively long. This copper eyed westerner is not easily forgotten.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She enjoys reading and quiet.
History: Two Llamas was born with her father's beautiful face. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She struck the Fletcher job and began her own company from there.
Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Job, Debt. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 91 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 18 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Auran, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. 1 Medium magic item.
Faran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His chestnut hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Shy, Impulsive, Mundane. Bonds: Nature, Religious. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 68 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: Alexandrite (1000 gp). Chalcedony (50 gp). Blue star sapphire (1000 gp). Zircon (50 gp). Brown-green garnet (80 gp). Aquamarine (1000 gp). Chrysoberyl (80 gp). Violet garnet (1000 gp). Moss agate (10 gp). Malachite (10 gp). Rich purple corundum (1000 gp). Star rose quartz (50 gp). Obsidian (10 gp). Rock crystal (50 gp). Black pearl (1000 gp). 1 Medium magic item. 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

