Stannor Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his golden hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.
History: Stannor was born in the west. At a young age he loved to build and create. A gifted student he started as a Soapmaker, but he got bored and became a Barrister. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Rich, Job. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 69 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 8000 gp. Obsidian (7 gp). Jade (120 gp). Jade (120 gp). Rock crystal (60 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Iolite (60 gp). White opal (1300 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Hematite (7 gp). Blue quartz (7 gp). Golden pearl (120 gp). Black pearl (1400 gp). Carnelian (60 gp). Azurite (7 gp). Bloodstone (60 gp). Sardonyx (60 gp).
Jane Marlee, Female Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, she is an attractive figure. She very much looks the part of a Dyer. Her tied-back hair is white. Her eyes are violet and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Jane was left her mother's suit of armor and trained in its use and care. She became a Dyer soon after.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Professionalism. Bonds: Job, Attractive, Military. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Golden pearl (100 gp). Tiger eye turquoise (8 gp). Chrysoprase (30 gp). Blue sapphire (1300 gp). Moonstone (30 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Chrysoprase (30 gp). Bloodstone (30 gp). 1 Medium magic item.
Ranala Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman likes to wear blue tank tops with tan skirt. She is muscular with a powerful set of arms. She is bald on top and has large brown tufts of hair around her ears. Her amber eyes are slightly larger than normal.
Personality: She has always had a great fascination with Gnomish culture. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.
History: She was born in the south. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Gnomish compassion; and she feels threatened by others
Ideals: Persistence. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (2000 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Medium magic item. 1 Medium magic item.
Jillian Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak. She wears her golden hair up. Her eyes are hazel and beady.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a Laborer, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Artistic, Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Religious. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Halfling, Infernal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 500 pp. Jeweled anklet (3000 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). A necklace of small pink pearls (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (2900 gp). Golden circlet with four aquamarines (3000 gp).
Darrow Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long golden hair reaches down to his waist. His eyes are a pleasant violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Fighting, Athletic. Bonds: Job, Immigrant, Religious. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Sardonyx (30 gp). Eye agate (12 gp). Bloodstone (30 gp). Silver pearl (160 gp). Sard (30 gp). Hematite (12 gp). Azurite (12 gp). White pearl (160 gp). Smoky quartz (30 gp). Carnelian (30 gp). Moonstone (30 gp). Banded agate (12 gp). Jasper (30 gp). Iolite (30 gp). Iolite (30 gp). Deep blue spinel (1600 gp). Coral (160 gp). Violet garnet (1600 gp). Moonstone (30 gp). Bloodstone (30 gp). Blue quartz (12 gp). White opal (1600 gp). 1 Medium magic item. 1 Medium magic item.
Murgen Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. She is bald on top and has large golden tufts of hair around her ears. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.
History: She was born in the north, but her parents moved at a very young age to the west. When Murgen reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.
Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Military. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 127 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Goblin
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Amethyst (130 gp). Red spinel (130 gp). Onyx (50 gp). Aquamarine (700 gp). Fire opal (1600 gp). Amethyst (130 gp). Black opal (1600 gp). Fire opal (1600 gp). Emerald (1600 gp). Pink pearl (130 gp). Eye agate (14 gp). Chrysoprase (50 gp). Alexandrite (700 gp). Sard (50 gp). Smoky quartz (50 gp).
Fenriz Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His blue hair has been sun bleached extensively. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Apothecary, who enjoyed hunting, Fenriz was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He left for the west, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Jet (60 gp). Rose (40 gp). Peridot (40 gp). Fiery yellow corundum (700 gp). Violet garnet (700 gp). Star ruby (700 gp). Hematite (14 gp). Obsidian (14 gp). Malachite (14 gp). Alexandrite (700 gp). Carnelian (40 gp). Sard (40 gp). Red-brown spinel (60 gp). Brown-green garnet (60 gp). Bloodstone (40 gp). Red-brown spinel (60 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
