Symma Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is black and curly. Her green eyes are slightly larger than normal.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Glassblower, Symma learned a great deal about her father's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 7 years.
Motivation: Half-Orc compassion; and sabotage a competitor
Ideals: Extrovert. Flaws: Depressed, Fearful, Racist. Bonds: Job. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 113 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon, Druidic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Old masterpiece painting (1900 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (160 gp). Cloth of gold vestments (160 gp). Golden circlet with four aquamarines (4000 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (2500 gp). Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (160 gp).
Makaria Flight, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears a deerstalker hat to cover her moderate length dark red hair. Her white eyes peer out from beneath her deerstalker black hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her mother raised her in a mountain cabin. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 128 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Tiger eye turquoise (5 gp). Moss agate (5 gp). Tourmaline (150 gp). Eye agate (5 gp). Red-brown spinel (150 gp). Amber (150 gp). Brown-green garnet (150 gp). Golden pearl (150 gp). Red garnet (150 gp). Azurite (5 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Tiger eye turquoise (5 gp). Amethyst (150 gp). Banded agate (5 gp). Sardonyx (40 gp).
Tordek Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a grey coat with tan slacks. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic, Logical. Flaws: Ugly, Greedy, Insane. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 71 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 17000 gp. Obsidian (4 gp). Jasper (60 gp). White opal (1200 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Star ruby (1200 gp). Star rose quartz (60 gp). Jasper (60 gp). Rich purple corundum (1200 gp). Alexandrite (1300 gp). Carnelian (60 gp). Zircon (60 gp). Aquamarine (1300 gp). Red spinel (50 gp). Deep blue spinel (1300 gp). Citrine (60 gp). Banded agate (4 gp). Brown-green garnet (50 gp). 1 Major magic item.
Qualen Leffery, Male Gnome [Permalink]
Personal [hide]
Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his white robe, he is not a threatening figure. His white hair is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Selfish, Insane. Bonds: Attractive. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 116 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Rhodochrosite (15 gp). Moss agate (15 gp). Golden pearl (120 gp). Azurite (15 gp). Rock crystal (40 gp). Star rose quartz (40 gp). Deep blue spinel (600 gp). White opal (800 gp). Malachite (15 gp). Sard (40 gp). Aquamarine (600 gp). Moss agate (15 gp). Silver pearl (120 gp). Aquamarine (600 gp). White opal (800 gp). Jasper (40 gp). Eye agate (15 gp). Black pearl (600 gp). Freshwater pearl (15 gp). Pink pearl (120 gp). Alexandrite (600 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dee Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a white shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has dyed her greying black hair a little too much giving a sharp black color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Dee hails from a village terrorized by brigands. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to reunite with her old friends
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Enemies, Adventurer. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 114 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Silver chalice with lapis lazuli gems (120 gp). Jeweled electrum ring (5000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Silver ewer (80 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Riswynn Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a morningstar. Her black hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a white middle class family as the only child. When Riswynn reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy.
Ideals: Joker, Fighting. Flaws: Mundane. Bonds: Rich, Nature, Military. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 8
Hit Points 119 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +5 / 5d6-1, Ranged +4 / 5d6-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 2000 pp. Citrine (80 gp). Rhodochrosite (7 gp). Peridot (80 gp). Chrysoprase (80 gp). Blue quartz (7 gp). Black pearl (1000 gp). Freshwater pearl (7 gp). Silver pearl (150 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Peridot (80 gp). Bloodstone (80 gp). Onyx (80 gp). Malachite (7 gp). Black pearl (1000 gp). Tiger eye turquoise (7 gp). Blue quartz (7 gp). Banded agate (7 gp). Banded agate (7 gp). Violet garnet (1000 gp). 1 Medium magic item. 1 Medium magic item.
Lamlis Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is chestnut and curly. His violet eyes peer out from beneath his top blue hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Lamlis was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 19)
Armor Class 14
Hit Points 118 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 800 pp. Alexandrite (1600 gp). Fiery yellow corundum (500 gp). Citrine (40 gp). Deep green spinel (160 gp). Hematite (11 gp). Pink pearl (160 gp). Aquamarine (1600 gp). Carnelian (40 gp). Jet (160 gp). Emerald (500 gp). Blue star sapphire (500 gp). Pink pearl (160 gp). Red spinel (160 gp). Deep blue spinel (1600 gp). Black opal (500 gp). Deep green spinel (160 gp). Rose (40 gp). Rhodochrosite (11 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). Jasper (40 gp). Brown-green garnet (160 gp). Zircon (40 gp). Rhodochrosite (11 gp). Rich purple corundum (500 gp). Golden pearl (160 gp). Zircon (40 gp). Brown-green garnet (160 gp). Peridot (40 gp). Carnelian (40 gp). Rhodochrosite (11 gp). Blue sapphire (500 gp). Star rose quartz (40 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!


