Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his scythe always slung over his shoulder. His white fur is greasy and uncared for. He has blue eyes and a brown hat with a white feather.
Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Flask has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Onyx (70 gp). Smoky quartz (70 gp). Jasper (70 gp). Blue quartz (10 gp). Eye agate (10 gp). Lapis lazuli (10 gp). Rhodochrosite (10 gp). Black pearl (700 gp). Malachite (10 gp). Freshwater pearl (10 gp). Red garnet (100 gp).
Mardred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and black. She wears round tiny glasses practically rammed into her face.
Personality: Mardred speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable. Flaws: Addict. Bonds: Nature, Slave, Religious. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Sardonyx (30 gp). Star rose quartz (30 gp). Obsidian (14 gp). Golden yellow topaz (900 gp). Clear bright green emerald (7000 gp). Carnelian (30 gp). Chrysoberyl (120 gp). Lapis lazuli (14 gp). Obsidian (14 gp). Sardonyx (30 gp). Black pearl (900 gp). Brown-green garnet (120 gp). Aquamarine (900 gp). Aquamarine (900 gp). Star ruby (1400 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Sard (30 gp). Carnelian (30 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Darlington, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears grey painted combat armor at almost all times. She keeps her brown hair in a flapper bob. She has gray eyes and a grey hat with a tan feather.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Aline was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Georgina Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a robe, a symbol of her god around her neck, and a trident on her belt. Her white hair is thinning but still full. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Sapphire pendant on gold chain (2400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). An abacus with copper, silver and gold markers (40 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2400 gp). Golden circlet with four aquamarines (6000 gp).
Dynamic In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a colorful flower in his lavender fur. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them
History: Dynamic was born the youngest of three triplets. Through the years after Dynamic was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dynamic's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Zircon (60 gp). Jet (90 gp). Rose (60 gp). Banded agate (11 gp). Golden yellow topaz (300 gp). Rose (60 gp). Azurite (11 gp). Deep blue spinel (300 gp). Freshwater pearl (11 gp). White opal (1100 gp). Blue quartz (11 gp). Moss agate (11 gp). Hematite (11 gp). Moonstone (60 gp). Deep blue spinel (300 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'6", this woman wears a robe, a symbol of her god around her neck, and a hand crossbow on her belt. Her brown hair is long and unkept. Her blue unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Disease, Shy, Impulsive. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Onyx (60 gp). Obsidian (5 gp). Black pearl (600 gp). Moss agate (5 gp). Moss agate (5 gp). Hematite (5 gp). Lapis lazuli (5 gp). Star rose quartz (60 gp). Onyx (60 gp). Deep blue spinel (600 gp). Rock crystal (60 gp). Black star sapphire (700 gp). 1 Minor magic item.
Grom Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. His red hair is greasy and uncared for. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver chalice with lapis lazuli gems (120 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (300 gp). Sapphire pendant on gold chain (500 gp). Jeweled electrum ring (3000 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (300 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1300 gp). Cloth of gold vestments (120 gp).
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