Quespa Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her brass crest is matted, messy, and big. She has a tattooed face.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She receives visions of the future at random moments
History: She comes from a rich eastern family. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against giants.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Silver pearl (120 gp). Golden pearl (120 gp). Deep blue spinel (1100 gp). Jacinth (7000 gp). 1 Medium magic item.
Nurkara Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she prefers to wear flannel. Her red hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She snorts whenever she laughs or is feeling confident. She has a minor phobia of water and hates getting wet.
History: The child of northern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.
Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, In love. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Infernal, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Freshwater pearl (7 gp). Alexandrite (200 gp). Lapis lazuli (7 gp). Black opal (1000 gp). Aquamarine (200 gp). Pink pearl (150 gp). Hematite (7 gp). Red garnet (150 gp). Pink pearl (150 gp). Blue quartz (7 gp). Banded agate (7 gp). Obsidian (7 gp). Jade (150 gp). Brown-green garnet (150 gp). Golden pearl (150 gp). Violet garnet (200 gp). Deep green spinel (150 gp). Obsidian (7 gp). Fire opal (1000 gp). Moss agate (7 gp). Alexandrite (200 gp).
Alice Stapleton, Female Human [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a green scarf. Her skin is fair and her fingers are delicate and long. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Alice was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 15 years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Persistence, Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 65 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Violet garnet (200 gp). Alexandrite (200 gp). Eye agate (7 gp). Red garnet (110 gp).
Cimer Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has done his best to style his brown hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Cimer was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cimer took refuge in the ruined castle and found the beat up lance and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Ugly, Shy, Impulsive. Bonds: Nature. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 600 pp. Chrysoberyl (60 gp). Smoky quartz (50 gp). Red garnet (60 gp). Silver pearl (60 gp). Moss agate (7 gp). Deep green spinel (60 gp). Rock crystal (50 gp). Obsidian (7 gp). Hematite (7 gp). Rhodochrosite (7 gp). Rock crystal (50 gp). Banded agate (7 gp). Blue star sapphire (1500 gp). Coral (60 gp). Citrine (50 gp). Aquamarine (200 gp).
Isabella Merton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a grey vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair is well kept. She has a tattooed face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is skeptical of what others tell her and is slow to trust.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Silver comb with moonstones (800 gp). Jeweled electrum ring (2000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled gold crown (2000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Fire opal pendant on a fine gold chain (900 gp). A necklace of small pink pearls (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (800 gp). Gold and ruby ring (2000 gp). A small bag of saffron. (30 gp). Gold and topaz bottle stopper cork (1700 gp).
Ella Ansley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and brown workpants. Her shirt is yellow, and she wears a heavy brown leather apron most of the time. Her moppish silver hair is in a traditional bowl cut. She is baby faced.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Ella lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Optimist, Impeccable, Fighting. Bonds: Family, Job. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (10 gp). Gold music box (2000 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (800 gp). Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Cloth of gold vestments (30 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp). 1 Medium magic item.
Egelina Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. She has done her best to style her silver hair to look like a famous performer. Her eyes are hazel and catlike.
Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Gifted from a young age, Egelina studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants a kiss; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Poor, Nature. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Solid gold idol (800 gp). Fire opal pendant on a fine gold chain (2300 gp). A delicate brass dragon egg (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!