Charles Milton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise blue.
Personality: This man loves writing and to teach people writing more than just about anything. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Charles studied abroad. He worked as a nervous Map Maker and found it very stressful. He has set out to sabotage the competition.
Motivation: He loathes his own lifestyle; and to prove his worth to the world
Ideals: Artistic, Gifted. Flaws: Impulsive, Depressed. Bonds: Job. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 7
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +2 / 4d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Chalcedony (60 gp). Aquamarine (400 gp). Jade (90 gp). Pink pearl (90 gp). Brown-green garnet (90 gp). Star rose quartz (60 gp). Golden pearl (90 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut jaggedly and amateurishly. His eyes are blue and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He wants to get laid.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Gold and ruby ring (9000 gp). Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (150 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (5000 gp). Old masterpiece painting (1400 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Black velvet mask with numerous citrines (150 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Heian Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. With bright white hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Heian isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Artistic. Flaws: Fearful. Bonds: Slave. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Violet garnet (1200 gp). Red spinel (120 gp). Jet (120 gp). Freshwater pearl (15 gp). Onyx (40 gp). Sardonyx (40 gp). Alexandrite (1200 gp). Jade (120 gp). Tourmaline (120 gp). Zircon (40 gp). Deep blue spinel (1200 gp). Peridot (40 gp). Chrysoberyl (120 gp). Zircon (40 gp). Sard (40 gp). Moonstone (40 gp). White opal (600 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Red garnet (120 gp).
Kody Roscoe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports grey clothing, slightly heavier than average wear. He has moderate length silver hair. His eyes are green and catlike.
Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for him; and to be a barrister again
Ideals: Joker, Impeccable. Flaws: Secretive. Bonds: Job, Military. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Golden yellow topaz (300 gp). Black opal (1200 gp). Aquamarine (300 gp). Violet garnet (300 gp). Chrysoprase (40 gp). Tiger eye turquoise (13 gp). 1 Medium magic item.
Dazzazn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His crest is greying and his face has many wrinkles. His eyes are likewise gold. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He left for the north, certain he would find work there.
Motivation: To be a Bowyer again; and to clean up the streets
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Rhodochrosite (14 gp). Zircon (20 gp). Bloodstone (20 gp). Aquamarine (600 gp). Amber (70 gp). Eye agate (14 gp). Azurite (14 gp). Deep blue spinel (600 gp). Chrysoberyl (70 gp). Citrine (20 gp). Iolite (20 gp). Pink diamond (6000 gp). White opal (1000 gp). Alexandrite (600 gp). Eye agate (14 gp). Black pearl (600 gp). Rich purple corundum (1000 gp). Black pearl (600 gp). Malachite (14 gp). 1 Medium magic item.
Nicor Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. He has styled his dark red hair well, parting it to the right. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Ugly, Disease. Bonds: Adventurer, Slave. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Gnome
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Pink pearl (100 gp). Coral (100 gp). Rhodochrosite (16 gp). Violet garnet (1600 gp). Freshwater pearl (16 gp). Black pearl (1600 gp). Lapis lazuli (16 gp). Fiery yellow corundum (1000 gp). Alexandrite (1600 gp). Tiger eye turquoise (16 gp). Clear bright green emerald (5000 gp). Rich purple corundum (1000 gp). Moonstone (40 gp). Sard (40 gp). Violet garnet (1600 gp). Obsidian (16 gp). Hematite (16 gp). Alexandrite (1600 gp). 1 Medium magic item.
Jarana Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is singed and shortened. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Bowyer. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Jarana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Adventurer, Job, Poor, Enemies. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic, Auran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Sardonyx (30 gp). Deep blue spinel (200 gp). White opal (1000 gp). Chrysoprase (30 gp). Tourmaline (160 gp). Chalcedony (30 gp). Moonstone (30 gp). Moss agate (4 gp). Violet garnet (200 gp). 1 Medium magic item. 1 Medium magic item.
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