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NPC Generator

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Advanced [show]


Beast Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears bulky pastel painted plate armor. Her cinnamon fur is braided into rings. She has several tiny jet earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.

History: A powerful brothel owner made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 6 years later her spouse died after the birth of her son. Heartbroken, Beast never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, In love. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Beast Timber, Female Tabaxi Druid 16
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)8 (-1) 18 (+4)17 (+3)
Skills Persuasion +8, Sleight of Hand +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 1200 pp. Solid gold idol (300 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Nora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, but even with her fine clothing she looks run-down. Her hair is long and black with streaks of chestnut, and is pulled back with small red clips. Her violet eyes peer out from beneath her feathered red hat.

Personality: Overbrimming with self-confidence, Nora isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a desert tribe. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted martial powers by her dying sister.

Motivation: To unite with her sister; and doesn't want to be a masseuse and was forced into it by her family

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Nora Wildcloak, Female Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 65 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Medicine +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Goblin, Giant
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (200 gp). Silver comb with moonstones (200 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item.


Social Check DCs


Gimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has moderate length golden hair. He has hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 5 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant, Poor. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Gimble Folkor, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills History +5, Survival +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 12000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (300 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Sapphire pendant on gold chain (2500 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Snafû Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a black collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Insane, Disease. Bonds: Immigrant, Rich. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Snafû Birkenhead, Male Half-Orc Druid 15
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +3 / 4d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Large well-done wool tapestry (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Jeweled gold crown (6000 gp). Sapphire pendant on gold chain (2100 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Fire opal pendant on a fine gold chain (1500 gp). An abacus with copper, silver and gold markers (50 gp). Sapphire pendant on gold chain (2100 gp). Gold dragon comb with red garnet eye (600 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears silk and lounges about seductively. He wears a small hat to cover his moderate length red crest. His gold eyes dart from person to person.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: He comes from a rich western family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 9 years.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Kriv Hashphronyxadyn, Male Dragonborn Druid 18
Medium (6'6") Dragonborn, Lawful Good (CR 18)
Armor Class 11
Hit Points 109 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
22 (+6)12 (+1) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +12 / 5d6+6, Ranged +7 / 5d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 11000 gp. A delicate brass dragon egg (90 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (30 gp). Jeweled anklet (4000 gp). Black velvet mask with numerous citrines (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (200 gp). Gold and ruby ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (30 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1900 gp). Silver ewer (90 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Gold music box (4000 gp). Carved bone or ivory statuette (90 gp). Gold and topaz bottle stopper cork (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


William Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy brown suit. His red hair, when down, is lengthy. His violet unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he's attracted to the pc

Ideals: Optimist, Artistic. Flaws: Disease, Shy. Bonds: Attractive, Nature. Occupation: Healer

Voice: Italian accent

Attributes [hide]

William Kensley, Male Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Rose (30 gp). Chrysoprase (30 gp). Malachite (15 gp). Obsidian (15 gp). Obsidian (15 gp). White pearl (120 gp). Eye agate (15 gp). Tiger eye turquoise (15 gp). Moss agate (15 gp). 1 Medium magic item.


Social Check DCs


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey painted combat armor at almost all times. He has a very tight haircut. His blue eyes dart from person to person.

Personality: Eccentric and domineering, Ernest will drive conversation. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Gifted, Artistic. Bonds: Adventurer. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Ernest Axton, Male Human Druid 17
Medium (6'3") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)7 (-2) 10 (+0)15 (+2)
Skills Acrobatics +8, Medicine +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 7000 gp. Golden yellow topaz (200 gp). Iolite (60 gp). Jade (60 gp). Violet garnet (200 gp). Blue-white diamond (6000 gp). Rose (60 gp). Malachite (9 gp). Rose (60 gp). Hematite (9 gp). 1 Medium magic item.


Social Check DCs

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