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NPC Generator

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Advanced [show]


Decarabia Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is physically well-built. Her hair is brown, silky, and of moderate length. Her eyes are likewise black.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.

History: She was born in a small desert village. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is content; and money/treasure

Flaws: Mundane. Bonds: Attractive, Military, Nature, Rich. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Decarabia Rise, Female Tiefling Druid 16
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +8, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Chalcedony (30 gp). Azurite (7 gp). Chrysoberyl (110 gp). Violet garnet (900 gp). Violet garnet (900 gp). Star ruby (1100 gp). Lapis lazuli (7 gp). Alexandrite (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ermina Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman sports violet clothing, slightly heavier than average wear. Her hair is brown and curly. She wears an eyepatch.

Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the north, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Depressed. Bonds: Military, Immigrant. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Ermina Wilmont, Female Half-Elf Druid 16
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 10000 gp. Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Red-brown spinel (40 gp). Golden yellow topaz (1500 gp). Blue quartz (7 gp). Alexandrite (1500 gp). Fire opal (1300 gp). White opal (1300 gp). Sard (50 gp). Black pearl (1500 gp). Lapis lazuli (7 gp).


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. Her brown fur is slicked back into a classic pompadour. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the west. Windy was born on a far western desert where she grew up under the tutelage of her father, an expert Cartwright. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Windy In Woods, Female Tabaxi Druid 15
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Religion +6, Survival +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 700 pp. Eye agate (5 gp). Deep green spinel (40 gp). Brown diamond (2000 gp). Tourmaline (40 gp). Deep blue spinel (400 gp). Black opal (1000 gp). Amethyst (40 gp). Deep blue spinel (400 gp). Blue star sapphire (1000 gp). Fire opal (1000 gp). Bloodstone (40 gp). Malachite (5 gp). Deep blue spinel (400 gp). Freshwater pearl (5 gp). Moss agate (5 gp). Malachite (5 gp). Tiger eye turquoise (5 gp). Red-brown spinel (40 gp). Rich purple corundum (1000 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Terror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy green suit. His dark red hair, when down, is lengthy. His eyes, though not visible through his cowl, are silver.

Personality: Bathin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a necromancer, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He married young, but lost his spouse to illithids. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against illithids; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Poor, Enemies, Mentor. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Bathin Terror, Male Tiefling Druid 19
Medium (5'2") Tiefling, Lawful Good (CR 19)
Armor Class 11
Hit Points 130 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Intimidation +9, Persuasion +9
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 13000 gp. Aquamarine (200 gp). Moss agate (10 gp). Violet garnet (200 gp). Moonstone (40 gp). Black pearl (200 gp). Chrysoprase (40 gp). Golden yellow topaz (200 gp). Coral (50 gp). Chrysoberyl (50 gp). Blue-white diamond (5000 gp). Bloodstone (40 gp). Smoky quartz (40 gp). Obsidian (10 gp). Smoky quartz (40 gp). Peridot (40 gp). Moonstone (40 gp). Jasper (40 gp). Red spinel (50 gp). Deep blue spinel (200 gp). Chrysoprase (40 gp). Canary diamond (5000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Susannah Law, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Carpenter. Her tied-back hair is brown. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Gardener, but she got bored and became a Carpenter. Since then, she has sought to make the best of life.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Justice, Optimist. Bonds: Job, Slave, Family. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Susannah Law, Female Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Malachite (16 gp). Rose (70 gp). Black pearl (1200 gp). Rose (70 gp). Deep green spinel (140 gp). Moonstone (70 gp). Zircon (70 gp). Carnelian (70 gp). Golden yellow topaz (1200 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean black cloak covering his clean studded leather, and is pretty ugly. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Merchant in town.

History: He was born in the west, but his parents moved at a very young age to the north. When Hork reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Military. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Hork Shelby, Male Half-Orc Druid 17
Medium (5'11") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 92 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 19 (+4)9 (-1)
Skills Intimidation +5, Medicine +10
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186555544321

Possessions: Violet garnet (200 gp). Moonstone (70 gp). Deep blue spinel (200 gp). Moonstone (70 gp). Golden yellow topaz (200 gp). Golden pearl (90 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Black pearl (200 gp).


Social Check DCs


Roondar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tight fitting blue shirt and pants. His white hair, when down, is lengthy. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with music.

History: Born in the west his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist, Artistic. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Roondar Nackle, Male Gnome Druid 17
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 102 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +9, Investigation +8
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 5000 gp. Alexandrite (400 gp). Red-brown spinel (160 gp). Tiger eye turquoise (8 gp). Fiery yellow corundum (1500 gp). 1 Medium magic item.


Social Check DCs

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