Dagger Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He has dyed his greying beige fur a little too much giving a sharp beige color. His eyes, though not visible through his cowl, are copper.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Dagger took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and wishes to resurrect an old love
Ideals: Joker, Gifted, Entrepeneur. Bonds: In love, Rich. Occupation: Bowyer
Voice: Whispers
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Alexandrite (800 gp). Emerald (700 gp). Deep blue spinel (800 gp). Zircon (70 gp). Violet garnet (800 gp).
Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His fur is cinnamon, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: Overbrimming with self-confidence, Flask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He does not trust anyone and sleeps with one eye open.
History: Flask was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (200 gp).
Feldûsh Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. His face is scarred and worn.
Personality: Feldûsh is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a necromancer, Feldûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Feldûsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor, Nature. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).
Warryn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His white hair is thinning but still full. His hazel eyes dart from person to person.
Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. A freak accident while working with his Scribe mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Flaws: Hedonist, Disease. Bonds: Military, Guardian, Job. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 130 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp.
Everard Lindsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. He wears a small hat to hide his balding. His green eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Crown-heir, Everard learned a great deal about his father's area of expertise. He worked as a nervous Crown-heir and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. A necklace of small pink pearls (5000 gp). Old masterpiece painting (1600 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.
Myathethil Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a weathered and beat up set of banded mail beneath an oversized tan coat, marred by chocolates. Her golden hair is cut short with large spiked bangs in the front. Her gray eyes dart from person to person.
Personality: This woman loves writing and to teach people writing more than just about anything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 115 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 3000 gp. Tiger eye turquoise (13 gp). Rock crystal (20 gp). Red-brown spinel (90 gp). White pearl (90 gp). Golden yellow topaz (1300 gp). Star rose quartz (20 gp). Hematite (13 gp). Alexandrite (1300 gp). Red spinel (90 gp). Bloodstone (20 gp). Rose (20 gp). Sardonyx (20 gp). Citrine (20 gp). Alexandrite (1300 gp). Bloodstone (20 gp). Rock crystal (20 gp). Amber (90 gp). Rich purple corundum (600 gp). Lapis lazuli (13 gp). Eye agate (13 gp). Silver pearl (90 gp). Blue star sapphire (600 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Pink pearl (90 gp). Carnelian (20 gp). Hematite (13 gp). Tiger eye turquoise (13 gp). Chalcedony (20 gp). 1 Medium magic item.
Spring In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His brown fur is unkempt and raggedy. His blue eyes are slightly larger than normal.
Personality: This man loves painting and to teach people painting more than just about anything. Energy wise he seems alert and responsive.
History: Spring hails from a village terrorized by brigands. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Black pearl (500 gp). Banded agate (15 gp). Sard (40 gp). Banded agate (15 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Carnelian (40 gp). Obsidian (15 gp). Canary diamond (4000 gp). Smoky quartz (40 gp). Alexandrite (500 gp). Hematite (15 gp). Freshwater pearl (15 gp). Deep green spinel (70 gp). Hematite (15 gp). Zircon (40 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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