Gimurt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His brown hair is singed and shortened. His eyes, though not visible through his cowl, are violet.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Ugly, Lazy. Bonds: Immigrant, Nature. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 148 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 700 pp. Banded agate (7 gp). Alexandrite (400 gp). Lapis lazuli (7 gp). Moss agate (7 gp). Violet garnet (400 gp). Chalcedony (50 gp). Zircon (50 gp). Red garnet (120 gp). Coral (120 gp). Red spinel (120 gp). Silver pearl (120 gp). Banded agate (7 gp). 1 Medium magic item.
Abad Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears a colorful flower in his chestnut hair. His eyes are a pleasant silver.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is a Doppelganger in disguise. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Halfling compassion.
Flaws: Racist. Bonds: Poor, Attractive, Military, Adventurer. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Malachite (9 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). Black pearl (800 gp). Rich purple corundum (500 gp). Star ruby (500 gp). Bloodstone (80 gp). Obsidian (9 gp). Lapis lazuli (9 gp). Jasper (80 gp). Eye agate (9 gp). Bloodstone (80 gp). Pink diamond (6000 gp). Aquamarine (800 gp). Pink pearl (150 gp). Brown-green garnet (150 gp). Black pearl (800 gp). 1 Medium magic item.
Folgûm Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy brown hair. His eyes are blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. Folgûm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). A silver and pearl hairclip (10 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item.
Nurkara Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown shirt with thin yellow vertical stripes and black pants. Her hair is cut close to her head. Her eyes are brown.
Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 9 years.
Motivation: To end her boredom; and money/treasure
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 140 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp.
Nurkara Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with black socks and a vest with buckled shoes. She is portly but not overly obese. Her blonde hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is overprotective of those who hire her services. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Nurkara was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Ugly, Antagonistic. Bonds: Guardian, Poor, Adventurer. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Jet (120 gp). Malachite (15 gp). Fiery yellow corundum (1600 gp). Black opal (1600 gp). Tiger eye turquoise (15 gp). Aquamarine (400 gp). Red garnet (120 gp). Pink pearl (120 gp). 1 Medium magic item.
Sun Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His orange fur is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Sun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Courier business at a young age. After coming to the age of reason, Sun took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Courier for hire.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Gifted, Impeccable. Flaws: Cynical. Bonds: Military, Job. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 79 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 17000 gp. Aquamarine (1300 gp). Rhodochrosite (12 gp). Hematite (12 gp). Peridot (50 gp). Blue quartz (12 gp). Amethyst (160 gp). Violet garnet (1300 gp). Rhodochrosite (12 gp). Red spinel (160 gp). Black pearl (1300 gp). Malachite (12 gp). Azurite (12 gp). Deep blue spinel (1300 gp). Sard (50 gp). Rhodochrosite (12 gp). Rock crystal (50 gp). Golden pearl (160 gp). Red-brown spinel (160 gp). Black opal (1100 gp). Eye agate (12 gp). Black opal (1100 gp). Banded agate (12 gp). White opal (1100 gp). Moonstone (50 gp). Peridot (50 gp). 1 Medium magic item.
Gomory Music, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a green tunic with blue highlights, and long yellow pants that bunch up around her shoes. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and black eyes are beguiling and draw you in.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to loving parents in a slum to the east. Gomory was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Poor, Religious. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 40 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Peridot (70 gp). Amber (60 gp). Black star sapphire (500 gp). 1 Medium magic item.
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