Valida Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown wide-brimmed hat and brown clothes. Her auburn hair is matted, messy, and big. Her thin eyebrows rest above her beady gray eyes.
Personality: Valida is depressed about a lot of things. She tends to be a nihilist. Further she is a bit of a stoner and is frequently out of it.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Apothecary mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she feels threatened by others
Flaws: Ugly, Depressed, Addict, Disease, Fearful. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. A silver and pearl hairclip (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item.
Ermina Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in violet turtlenecks beneath a green coat with blue slacks. She carries with her a set of warhammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly auburn, has prominent grey streaks. Her green eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is content; and to end her boredom
Ideals: Fighting, Joker, Logical. Flaws: Secretive, Mundane. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Silver ewer (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (400 gp). Jeweled anklet (1000 gp). Solid gold idol (1100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Golden circlet with four aquamarines (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Lance Whitby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has brown hair. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and to be a guard again
Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Attractive, In love. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Aquamarine (700 gp). Tiger eye turquoise (4 gp). Black pearl (700 gp). Hematite (4 gp). Jasper (80 gp). Violet garnet (700 gp). Iolite (80 gp). Deep blue spinel (700 gp). Pink pearl (100 gp). Violet garnet (700 gp). Black pearl (700 gp). Silver pearl (100 gp).
Furrele Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a green armored body suit, with a simple tan line shooting up and back down. Her crest is rusty and very short. She has several tiny emerald earrings on each ear.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Furrele would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: When she was but 7 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Joker. Bonds: Immigrant, Rich, Military. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 19)
Armor Class 14
Hit Points 72 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Chalcedony (30 gp). Peridot (30 gp). Obsidian (6 gp). Red-brown spinel (90 gp). Golden yellow topaz (700 gp). Golden pearl (90 gp). Peridot (30 gp). Moss agate (6 gp). Iolite (30 gp). Obsidian (6 gp). Hematite (6 gp). 1 Major magic item.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with Stetson hat. He wears his red hair up in a very large beehive style do. His eyes are a pleasant amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: Born in the north to a Mortician, Norman learned a great deal about his father's area of expertise. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Solid gold idol (1200 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (300 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp).
Roland Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is heavily combed to the right. His eyes are a pleasant brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Architect for hire.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and to reunite with his old friends
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Slave, Job. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Deep blue spinel (1500 gp). Coral (50 gp). Violet garnet (1500 gp). Onyx (80 gp). Brown-green garnet (50 gp). Chalcedony (80 gp). Tourmaline (50 gp). Chrysoprase (80 gp). Citrine (80 gp). Freshwater pearl (9 gp). Chalcedony (80 gp). Black pearl (1500 gp). Star rose quartz (80 gp). Golden yellow topaz (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sark Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white shirt with thin yellow vertical stripes and red pants. He wears his red hair down. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: A strong sense of loyalty to Halfling people; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Racist, PTSD. Bonds: Immigrant. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 81 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 4 (-3) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Pink pearl (130 gp). Rock crystal (80 gp). Aquamarine (600 gp). Black opal (900 gp). Eye agate (13 gp). Moss agate (13 gp). Sardonyx (80 gp). Amber (130 gp). Violet garnet (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!