Breena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears just a tan suit. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her black hair is smooth and relatively long. She has amber eyes.
Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Breena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born the only child of a wealthy merchant. When Breena reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She is greedy; and she loathes her own lifestyle
Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Rich, Military. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Fire opal (1100 gp). Deep blue spinel (1100 gp). Banded agate (6 gp). Pink pearl (140 gp). Jade (140 gp). Deep blue spinel (1100 gp). Eye agate (6 gp). Banded agate (6 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Rich purple corundum (1100 gp). Eye agate (6 gp). Onyx (60 gp). Deep green spinel (140 gp). Aquamarine (1100 gp). Chrysoprase (60 gp). Deep blue spinel (1100 gp). Smoky quartz (60 gp). Sardonyx (60 gp). Violet garnet (1100 gp).
Trail Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she likes to wear brown tank tops with grey skirt. She has wavy yellow fur. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: Born in the north to a Scribe, Trail learned a great deal about her father's area of expertise. Her childhood dream was to be a Hunter, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Black star sapphire (700 gp). Deep blue spinel (1400 gp). Black opal (700 gp). Moss agate (5 gp). Golden yellow topaz (1400 gp). Sardonyx (50 gp). Red spinel (120 gp). 1 Medium magic item.
Balam Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. He keeps his long black hair kept up in a rat tail. His skin is flawless and his gold eyes scan people very quickly.
Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Religious, Military. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 146 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Chrysoberyl (140 gp). Rose (30 gp). Tourmaline (140 gp). Black opal (700 gp). Banded agate (14 gp). Deep green spinel (140 gp). Onyx (30 gp). Fire opal (700 gp). Banded agate (14 gp). Black opal (700 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy yellow suit. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Beggar business at a young age. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and further expansion of business
Ideals: Entrepeneur. Bonds: Attractive, Job, Slave, Guardian. Occupation: Beggar
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Sardonyx (20 gp). Chrysoprase (20 gp). Citrine (20 gp). Banded agate (5 gp). Bloodstone (20 gp). Black pearl (1000 gp). Chrysoberyl (110 gp). Bloodstone (20 gp). Citrine (20 gp). Carnelian (20 gp). Golden pearl (110 gp). Jasper (20 gp).
Alberich Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Mortician. His silver hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Mortician in town.
History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Bonds: Job, Attractive, Family, Adventurer. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Chalcedony (50 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Jet (110 gp). Hematite (9 gp). Obsidian (9 gp). Jasper (50 gp). Obsidian (9 gp). Azurite (9 gp). Citrine (50 gp). Deep blue spinel (1400 gp). Black opal (500 gp). Lapis lazuli (9 gp). Red spinel (110 gp). Hematite (9 gp). Iolite (50 gp). Red spinel (110 gp). Coral (110 gp). Deep green spinel (110 gp). Alexandrite (1400 gp). Zircon (50 gp). Rhodochrosite (9 gp). 1 Medium magic item. 1 Medium magic item.
Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan leather gloves, a tan jacket, and tight pants. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sapply took refuge in the ruined castle and found the beat up flail and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Nature, Adventurer. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 110 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 pp. An abacus with copper, silver and gold markers (30 gp). Silver chalice with lapis lazuli gems (30 gp). A necklace of small pink pearls (2000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Finely wrought small gold bracelet (90 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled gold crown (4000 gp). 1 Major magic item.
Nil Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Nil isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Athletic, Impeccable. Flaws: Disease, Racist, Insomniac. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 91 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1600 pp. A roughly beaten golden orb (160 gp). Solid gold idol (900 gp). Gold and ruby ring (5000 gp). Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.
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