Kiirith Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His crest is short and black. His gold eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Kiirith embodies much of what other species detest in the Dragonborns. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Crown-heir, his father struggled to pay the bills. Through the years after Kiirith was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kiirith's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 129 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 11000 gp. Golden yellow topaz (1100 gp). White pearl (60 gp). Deep blue spinel (1100 gp). Red-brown spinel (60 gp). Sard (80 gp). Azurite (8 gp). Red spinel (60 gp). Malachite (8 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Moss agate (8 gp).
Bruz Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He wears a broad hat to hide his balding. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Bruz has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Impulsive, Disease. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 900 pp. Jade (120 gp). Malachite (4 gp). White pearl (120 gp). Alexandrite (1400 gp). Jade (120 gp). Blue quartz (4 gp). Star rose quartz (20 gp).
Valanthe Holimion, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a worn and beaten armor. She wears her hair in dreadlocks. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Valanthe is depressed about a lot of things. She tends to be a nihilist. She enjoys reading and quiet.
History: She was born several months after her mother was called into army service. She worked as a nervous Map Maker and found it very stressful. She has drifted from career to career and currently works as a Map Maker.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she is unsatisfied with her job
Ideals: Logical. Flaws: Depressed. Bonds: Military, Job, Adventurer. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Fire opal pendant on a fine gold chain (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (900 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aura Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light brown in addition to tight pants. His fur is greying and his face has many wrinkles. His hazel eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.
History: Aura was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well
Flaws: Insane, Addict. Bonds: Attractive, Family, Adventurer, Debt. Occupation: Actor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 59 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Black pearl (400 gp). Rose (60 gp). Black pearl (400 gp). Red spinel (150 gp). Sard (60 gp). Golden pearl (150 gp). Blue sapphire (1600 gp). Chrysoprase (60 gp). 1 Minor magic item.
Mord Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Flaws: Ugly, Antagonistic, Selfish, Disease. Bonds: Adventurer. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 700 pp. Alexandrite (900 gp). Hematite (6 gp). White pearl (110 gp). Red-brown spinel (110 gp). Blue star sapphire (500 gp). Moss agate (6 gp). Hematite (6 gp). Golden yellow topaz (900 gp). Chalcedony (20 gp). Carnelian (20 gp). Blue sapphire (500 gp). Alexandrite (900 gp).
Tenena Beren, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. Her chestnut hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Tenena was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Carter. She has set out to sabotage the competition.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Joker, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 117 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Dwarven, Ignan, Infernal
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: Black pearl (400 gp). Obsidian (8 gp). Carnelian (40 gp). Alexandrite (400 gp). Black pearl (400 gp). 1 Medium magic item.
Randal Beckwith, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has no hair. His fierce gray eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the east. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 70 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 8 (-1) | 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Alexandrite (1100 gp). Red-brown spinel (140 gp). Star ruby (1000 gp). Sard (70 gp). Pink pearl (140 gp). Rhodochrosite (6 gp). Sardonyx (70 gp). Chalcedony (70 gp). Red-brown spinel (140 gp). Violet garnet (1100 gp). Malachite (6 gp). Golden yellow topaz (1100 gp). Tiger eye turquoise (6 gp). Tourmaline (140 gp). Amethyst (140 gp). Blue diamond (5000 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Banded agate (6 gp). Aquamarine (1100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

