Seven Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, brown cloak. Her fur is short and cinnamon. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She is a Lamia in disguise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Seven and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Tiger eye turquoise (5 gp). Rhodochrosite (5 gp). Citrine (30 gp). Fiery yellow corundum (1500 gp). Moss agate (5 gp). Pink pearl (150 gp). Lapis lazuli (5 gp). Sard (30 gp). Red garnet (150 gp). Moss agate (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nemeia Fear, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Herbalist. Her silver hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily eccentric. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (800 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Medium magic item.
Grai Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a robe, a symbol of the four houses of cards around her neck, and a rapier on her belt. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to cover her moderate length black hair. Her eyes are amber and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Grai took refuge in the large cave and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her brother to traveling adventurers; and regain custody of her son
Ideals: Fighting. Flaws: Shy. Bonds: Slave, Family, Nature. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp.
Williamina Myerscough, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her skin is also unnaturally pale. Her hair is brown and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Williamina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She also is a firm believer in the womanly ideal.
History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.
Motivation: To prove her worth to the world.
Ideals: Impeccable. Flaws: Ugly, Impulsive, PTSD. Bonds: Military. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Rock crystal (70 gp). Sardonyx (70 gp). Violet garnet (700 gp). Iolite (70 gp). Golden yellow topaz (700 gp). Red garnet (140 gp). Golden yellow topaz (700 gp). White opal (500 gp). Lapis lazuli (10 gp). Alexandrite (700 gp).
Susannah Deighton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. She wears her chestnut hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are hazel.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Susannah hails from a village terrorized by orcs. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by orcs. Susannah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Blue quartz (5 gp). Star rose quartz (20 gp). Chalcedony (20 gp). Moss agate (5 gp). Moonstone (20 gp). Black opal (1200 gp). Obsidian (5 gp). Hematite (5 gp). Golden yellow topaz (1600 gp). Jasper (20 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quespa Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. Her scarlet crest is heavily combed to the left. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quespa is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now mingles about in high society.
Motivation: She has passion for adventuring and risk.
Ideals: Justice. Flaws: Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Animal Trainer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Sardonyx (20 gp). Chalcedony (20 gp). Black star sapphire (700 gp). Pink pearl (50 gp). 1 Medium magic item.
Damaia Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear green tank tops with brown skirt. Her hair is red, silky, and of moderate length. Her white eyes have a joyful gleam in them most of the time.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.
History: Damaia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Slave. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 62 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 14000 gp. White pearl (140 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Red spinel (140 gp). Iolite (50 gp). Violet garnet (1500 gp). Freshwater pearl (8 gp). Obsidian (8 gp). Iolite (50 gp). Iolite (50 gp). Chalcedony (50 gp). Violet garnet (1500 gp). Pink diamond (5000 gp). Hematite (8 gp). Fire opal (700 gp). Black pearl (1500 gp). Bloodstone (50 gp). Smoky quartz (50 gp). Brown-green garnet (140 gp). Red-brown spinel (140 gp). Carnelian (50 gp). Tourmaline (140 gp). Rhodochrosite (8 gp). Black star sapphire (700 gp). Silver pearl (140 gp). Tiger eye turquoise (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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