Howard Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red tunic with blue highlights, and long brown pants that bunch up around his shoes. His white hair is heavily combed to the left. This violet eyed westerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Howard took refuge in the old dungeon and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and meet up once more with his childhood friend
Ideals: Opinionated. Bonds: Adventurer, Poor, Nature, Religious. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 123 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Golden yellow topaz (1600 gp). Azurite (16 gp). Golden yellow topaz (1600 gp). Freshwater pearl (16 gp). Onyx (60 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Fiery yellow corundum (400 gp). Amber (100 gp). Freshwater pearl (16 gp). Coral (100 gp). Citrine (60 gp). Bloodstone (60 gp). Alexandrite (1600 gp). Blue quartz (16 gp). Red spinel (100 gp). Tiger eye turquoise (16 gp). Red-brown spinel (100 gp). Alexandrite (1600 gp). Rhodochrosite (16 gp). Violet garnet (1600 gp). Chalcedony (60 gp). Jet (100 gp). Deep green spinel (100 gp). Fiery yellow corundum (400 gp). Emerald (400 gp). Lapis lazuli (16 gp). Golden yellow topaz (1600 gp). Chalcedony (60 gp). Chrysoprase (60 gp). Coral (100 gp).
Thodris Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She is wearing colorful clothing, dressed as a Bricklayer, marred by beers. Her tied-back hair is brown. Her eyes are amber.
Personality: Thodris is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.
History: Thodris was born in the north. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Thodris was left her father's suit of armor and trained in its use and care. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Extrovert, Persistence. Flaws: Ugly, Secretive. Bonds: Military, Has a crush. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 134 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 18 (+4) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Azurite (9 gp). Citrine (80 gp). Eye agate (9 gp). Blue sapphire (1000 gp). Rock crystal (80 gp). Tiger eye turquoise (9 gp). Coral (140 gp). Star rose quartz (80 gp). Chrysoberyl (140 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Obsidian (9 gp). Chalcedony (80 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Lapis lazuli (9 gp). Citrine (80 gp). Red garnet (140 gp). Rhodochrosite (9 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). White pearl (140 gp). Azurite (9 gp). Black star sapphire (1000 gp). Red spinel (140 gp). Black pearl (1200 gp). Rich purple corundum (1000 gp). Golden yellow topaz (1200 gp). Rich purple corundum (1000 gp). Lapis lazuli (9 gp). Golden yellow topaz (1200 gp). 1 Major magic item.
Ovina Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is auburn and very short. Her amber eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: She feels kind of lost in life.
Ideals: Logical. Flaws: Insane, Depressed. Bonds: Adventurer, Rich. Occupation: Adventurer
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Barbena Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her nunchaku. Her long chestnut hair is drawn into a two foot long braid. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Barbena lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her brother; and doesn't want to be a barber and was forced into it by her family
Flaws: Ugly, Addict, Sensitive. Bonds: Family. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Auran, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: Azurite (12 gp). Moonstone (30 gp). Alexandrite (1100 gp). Onyx (30 gp). Moonstone (30 gp). Malachite (12 gp). Coral (100 gp). Iolite (30 gp). Hematite (12 gp). Jet (100 gp).
Pushkrimp Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is obsessed with a lost civilization.
History: He was born several months after his mother was called into army service. Pushkrimp abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Adventurer, Military. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 82 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 6000 gp. Alexandrite (1200 gp). Rose (60 gp). Chalcedony (60 gp). Blue quartz (13 gp). Pink diamond (8000 gp). Amber (40 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Red garnet (40 gp). Jasper (60 gp). Alexandrite (1200 gp). Sardonyx (60 gp). Tourmaline (40 gp). Aquamarine (1200 gp). Moss agate (13 gp). Pink pearl (40 gp). Fire opal (1200 gp). Peridot (60 gp). Rock crystal (60 gp). Blue quartz (13 gp). Malachite (13 gp).
Gerbo Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Miller, and is pretty ugly. He has done his best to style his blonde hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Miller and found it very stressful. He has drifted from career to career and currently works as a Miller.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 100 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Terran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1100 pp. Rhodochrosite (6 gp). Star rose quartz (50 gp). Sardonyx (50 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Red-brown spinel (90 gp). Bloodstone (50 gp). Banded agate (6 gp). Blue quartz (6 gp). Sardonyx (50 gp). Bloodstone (50 gp). Sardonyx (50 gp). Chrysoprase (50 gp). Chalcedony (50 gp). Red garnet (90 gp). Red garnet (90 gp). Blue quartz (6 gp). Rhodochrosite (6 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Amber (90 gp). Pink diamond (3000 gp). Lapis lazuli (6 gp). Freshwater pearl (6 gp). Golden yellow topaz (1400 gp). Jet (90 gp). Black pearl (1400 gp). Eye agate (6 gp).
Shadow In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black fur down. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Bounty Hunter, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.
Motivation: His religion dominates his actions.
Flaws: Hedonist, Shy. Bonds: Poor, Religious. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 96 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 16000 gp. White pearl (140 gp). Deep green spinel (140 gp). Eye agate (16 gp). Chrysoprase (50 gp). Fire opal (700 gp). Silver pearl (140 gp). Citrine (50 gp). Onyx (50 gp). Aquamarine (800 gp). Amber (140 gp). Brown-green garnet (140 gp). Sard (50 gp). Black star sapphire (700 gp). Hematite (16 gp). Citrine (50 gp). Black pearl (800 gp). Onyx (50 gp). Freshwater pearl (16 gp). Jasper (50 gp). Star rose quartz (50 gp). Banded agate (16 gp). Lapis lazuli (16 gp). Hematite (16 gp). Zircon (50 gp). Chalcedony (50 gp). Black opal (700 gp). Chrysoprase (50 gp). Zircon (50 gp). Moonstone (50 gp). Lapis lazuli (16 gp). 1 Medium magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

