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NPC Generator

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Advanced [show]


Nuraval Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long silver hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic. Bonds: Immigrant, Poor, Enemies. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Nuraval Glanhig, Male Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Athletics +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 12000 gp. Lapis lazuli (10 gp). Black pearl (1600 gp). Jet (110 gp). Violet garnet (1600 gp). Amethyst (110 gp). Obsidian (10 gp). Moss agate (10 gp). Amber (110 gp). Golden pearl (110 gp). Chalcedony (70 gp). Pink pearl (110 gp). Deep green spinel (110 gp). Moss agate (10 gp). White opal (1000 gp). Moonstone (70 gp). Citrine (70 gp). Deep blue spinel (1600 gp). Golden pearl (110 gp). Hematite (10 gp). Coral (110 gp). Smoky quartz (70 gp). Amber (110 gp). Azurite (10 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kiirith Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He keeps his bronze crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Kiirith was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Knight.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Nature. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Kiirith Fharngnarthnost, Male Dragonborn Druid 19
Medium (6'5") Dragonborn, Lawful Good (CR 19)
Armor Class 11
Hit Points 71 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +6, Investigation +7
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +11 / 5d8+5, Ranged +7 / 5d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 2800 pp. Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (110 gp). A delicate brass dragon egg (70 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (700 gp). Gold music box (2000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Cloth of gold vestments (110 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled gold crown (2000 gp). Silver comb with moonstones (700 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). An abacus with copper, silver and gold markers (110 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (400 gp). Gold music box (2000 gp). A roughly beaten golden orb (110 gp). Gold music box (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist. Bonds: Nature, Adventurer, Guardian. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Morkral Lutgehr, Male Dwarf Druid 18
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 150 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Insight +9, Nature +7
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 3000 gp. Jeweled gold crown (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled gold crown (4000 gp). Black velvet mask with numerous citrines (70 gp). Jeweled gold crown (4000 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (2900 gp). Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (70 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job, Military. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Hugh Bentham, Male Human Druid 17
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 151 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 12000 gp. Smoky quartz (20 gp). Obsidian (7 gp). Banded agate (7 gp). Rose (20 gp). Silver pearl (100 gp). Lapis lazuli (7 gp). Onyx (20 gp). Iolite (20 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Silver pearl (100 gp). Lapis lazuli (7 gp). Star rose quartz (20 gp). Amber (100 gp). Blue quartz (7 gp). Zircon (20 gp). Freshwater pearl (7 gp). Onyx (20 gp). Blue quartz (7 gp). Alexandrite (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Modean Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His blue hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Modean Tolerance, Male Tiefling Druid 18
Medium (5'0") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 105 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)20 (+5)
Skills Animal Handling +8, Arcana +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1800 pp. 1 Medium magic item.


Social Check DCs


Jebeddo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a violet coat with tan slacks. His black hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: Jebeddo was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Entrepeneur, Persistence. Flaws: Addict, Shy. Bonds: Rich. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Jebeddo Timbers, Male Gnome Druid 15
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 132 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll, Ignan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp. Banded agate (12 gp). Malachite (12 gp). Eye agate (12 gp). Deep blue spinel (500 gp). Banded agate (12 gp). Aquamarine (500 gp). Aquamarine (500 gp). Obsidian (12 gp). Malachite (12 gp). Rose (70 gp). Rich purple corundum (1300 gp). Clear bright green emerald (7000 gp). Rose (70 gp). Fiery yellow corundum (1300 gp). Black pearl (500 gp). Obsidian (12 gp). 1 Medium magic item.


Social Check DCs


Eloise Huckabee, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.

Motivation: Doesn't want to be a Cook and was forced into it by her family; and retire the richest woman in the north

Ideals: Joker, Gifted. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Eloise Huckabee, Female Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 122 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +7, History +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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