Myria Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her white hair is matted, messy, and big. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of orcs once and for all.
History: She was raised in a plains tribe. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Immigrant. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 45 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Rhodochrosite (12 gp). Fire opal (600 gp). Tourmaline (100 gp). Tiger eye turquoise (12 gp). 1 Medium magic item.
Thamuz Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green coat over a violet low-cut shirt, and a feathered hat upon his head. He wears his white hair up. His eyes are a pleasant white.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: To reunite with his old friends.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Aquan, Druidic, Draconic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Black pearl (1600 gp). Emerald (1000 gp). Amethyst (160 gp). Obsidian (6 gp). Star rose quartz (20 gp). Smoky quartz (20 gp).
Vepar Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She has a slight overbite and is overall scrawny. Her hair, while still mostly white, has prominent grey streaks. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Carpenter in town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Dyer, but she was a colossal failure. She left for the west, certain she would find work there.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Flaws: Depressed, Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Celestial
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Freshwater pearl (7 gp). Moss agate (7 gp). Golden yellow topaz (400 gp). Rock crystal (40 gp). Coral (120 gp). Alexandrite (400 gp). Rock crystal (40 gp). Hematite (7 gp). Star ruby (1500 gp). 1 Medium magic item.
Emmeline Garrick, Female Human [Permalink]
Personal [hide]
Description: She wears just a grey suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her red hair is kept up in a ponytail inside a feathered hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: To reunite with her old friends; and obtaining odd cultural halfling artifacts is her passion
Flaws: Ugly, Disease, Antagonistic. Bonds: Nature, Adventurer. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Star ruby (900 gp). Golden yellow topaz (700 gp). Red garnet (60 gp). Star rose quartz (30 gp). Black opal (900 gp). Golden yellow topaz (700 gp). Bloodstone (30 gp). White pearl (60 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (700 gp). 1 Medium magic item.
Vicky Sutherland, Female Human [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her brown hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vicky is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (120 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (400 gp).
Puyet Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has wavy black hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a Layabout, her mother struggled to pay the bills. In her 14th year, her parents were killed by a brigands raid, leaving Puyet alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Puyet was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She wants revenge against brigands.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 128 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2800 gp). Golden circlet with four aquamarines (3000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item.
Flask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a pastel tunic with black highlights, and long yellow pants that bunch up around his shoes. He wears his lavender fur down. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments
History: Gifted from a young age, Flask studied abroad. Flask was born on a far western island where he grew up under the tutelage of his father, an expert Sage. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Selfish. Bonds: Immigrant, Family. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 20)
Armor Class 12
Hit Points 114 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d10+0, Ranged +8 / 5d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 32000 gp. Old masterpiece painting (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A small bag of saffron. (100 gp). Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A delicate brass dragon egg (100 gp). Solid gold idol (800 gp). Silver chalice with lapis lazuli gems (50 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (1000 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (600 gp). 1 Major magic item.
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