Corkitron Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with red colored cloaks and clothing. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Cartwright, but he was a colossal failure. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Rich, Job. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 48 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 7 (-2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (500 gp). A delicate silver chain set with a tourmaline (50 gp). An abacus with copper, silver and gold markers (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2100 gp). Embroidered and bejeweled glove (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A delicate brass dragon egg (50 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Nyx Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her right hand appears badly burned and disfigured. Her red hair is styled in orderly dreadlocks. Her fierce amber eyes like to dwell on things.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.
History: Nyx hails from a village terrorized by dire rats. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted druidic powers by her dying sister.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Opinionated, Gifted, Fighting. Bonds: Enemies. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 19)
Armor Class 13
Hit Points 89 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Orc
Attacks Melee +5 / 5d8-1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 13000 gp. Black pearl (1500 gp). Jasper (40 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Zircon (40 gp). Deep blue spinel (1500 gp). Blue diamond (8000 gp). Fiery yellow corundum (1200 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Zircon (40 gp). Deep green spinel (120 gp). Deep blue spinel (1500 gp). Smoky quartz (40 gp). Obsidian (4 gp). Violet garnet (1500 gp). Tourmaline (120 gp). Blue quartz (4 gp). Aquamarine (1500 gp). Silver pearl (120 gp). Jasper (40 gp). Malachite (4 gp). Malachite (4 gp). Onyx (40 gp). Aquamarine (1500 gp). Rock crystal (40 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kilia Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. She has styled her red hair well, parting it to the right. Her brown eyes dart from person to person.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.
History: Kilia was born in the east. At a young age she loved to build and create. Her father took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Insomniac. Bonds: Poor, Nature, Military. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 68 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 17
Languages Common, Dwarven, Goblin, Gnome, Elven, Gnoll
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 15000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (300 gp). Gold cup set with emeralds (2000 gp). Old masterpiece painting (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (300 gp). Finely wrought small gold bracelet (90 gp). Solid gold idol (1100 gp). Old masterpiece painting (1600 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item. 1 Medium magic item.
Laucian Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His golden hair is heavily combed to the right. His eyes are violet and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Laucian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Fighting, Passionate, Joker. Flaws: Racist. Bonds: Religious, Family. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 700 pp. Gold dragon comb with red garnet eye (1300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Medium magic item.
Elizabeth Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears yellow trousers with grey and brown striped suspenders. She wears various colorful collared shirts. Her hair is white, silky, and of moderate length. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Spice Merchant mother left her crippled. She got away from her former life and has fallen to alcoholism.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a spice merchant again
Ideals: Justice, Artistic. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 67 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Freshwater pearl (8 gp). Lapis lazuli (8 gp). Moonstone (30 gp). Red-brown spinel (140 gp). Sardonyx (30 gp). Freshwater pearl (8 gp). Violet garnet (300 gp). Bloodstone (30 gp). Black pearl (300 gp). Chrysoprase (30 gp). Malachite (8 gp). Chalcedony (30 gp). Malachite (8 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Chrysoberyl (140 gp).
Nagrette Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Assassin uniform. She has dyed her greying black hair a little too much giving a sharp black color. Her fierce blue eyes like to dwell on things.
Personality: Nagrette wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them
History: Born to a pair of adventurers, Nagrette grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: To reunite with her old friends; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Disciplined. Flaws: Shy. Bonds: Job, Adventurer, Immigrant. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Sard (20 gp). Citrine (20 gp). Moss agate (15 gp). Deep green spinel (130 gp). Citrine (20 gp). Sard (20 gp). Blue star sapphire (1000 gp). Coral (130 gp). Blue star sapphire (1000 gp). Obsidian (15 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Cotton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His deerstalker hat is riddled with cuts and holes. He has a dull look in his gray eyes.
Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Gnoll, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Star ruby (800 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Rich purple corundum (800 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Blue quartz (8 gp). Sard (50 gp). Aquamarine (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
