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NPC Generator

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Advanced [show]


Loopmottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. She sports a flattop hair cut. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Loopmottin is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Loopmottin was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting, Justice. Bonds: Military. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Loopmottin Folkor, Female Gnome Druid 17
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 92 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Performance +8, Religion +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: Black pearl (1200 gp). Onyx (70 gp). Azurite (5 gp). Deep blue spinel (1200 gp). Azurite (5 gp). Tiger eye turquoise (5 gp). Rose (70 gp). Blue quartz (5 gp). Red spinel (40 gp). Black star sapphire (900 gp). Blue sapphire (900 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Quillathe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears blue painted combat armor at almost all times. She has a long auburn ponytail with little hanging trinkets. She wears an eyepatch.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Quillathe is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: When she was but 3 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Quillathe Galanodel, Female Elf Druid 15
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +8, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 900 pp. Azurite (10 gp). Onyx (30 gp). Deep green spinel (40 gp). Coral (40 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Obsidian (10 gp). Violet garnet (1100 gp). Azurite (10 gp). Malachite (10 gp). Banded agate (10 gp). Lapis lazuli (10 gp). Emerald (1100 gp). Fire opal (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûglûk Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white trousers with tan and black striped suspenders. He wears various colorful collared shirts. He has white hair. His eyes are green.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Mûglûk studied abroad. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Mûglûk Huxley, Male Half-Orc Druid 17
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 80 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +7, Stealth +8
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 200 pp. Brass mug with jade inlays (500 gp). Solid gold idol (900 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Whurbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: Whurbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Opinionated. Bonds: Immigrant, Rich, In love. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Whurbin Daraln, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Performance +4, Religion +8
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 700 pp. Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (170 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Reynard Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His auburn hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Mundane. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Reynard Darby, Male Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +7, Stealth +8
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 300 pp. Tiger eye turquoise (6 gp). Aquamarine (1400 gp). Banded agate (6 gp). Zircon (50 gp). Rhodochrosite (6 gp). Rhodochrosite (6 gp). Rose (50 gp). Bloodstone (50 gp). Deep blue spinel (1400 gp). Peridot (50 gp). Carnelian (50 gp).


Social Check DCs


Don Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. His moppish auburn hair is in a traditional bowl cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a desert tribe. A freak accident while working with his Priest mother left him crippled. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Joker. Flaws: Addict, Impulsive, Disease. Bonds: Nature. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Van Es, Male Human Druid 16
Medium (6'5") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 71 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 500 pp. Cloth of gold vestments (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (2000 gp). Sapphire pendant on gold chain (1100 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.


Social Check DCs


Drogo Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Drogo was born in the east. At a young age he loved to build and create. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Drogo's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Persistence. Flaws: Antagonistic. Bonds: Guardian, Enemies. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Merton, Male Human Druid 15
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. Rock crystal (50 gp). Obsidian (5 gp). Golden yellow topaz (1200 gp). Freshwater pearl (5 gp). Rose (50 gp). Red-brown spinel (90 gp). Black pearl (1200 gp). Fire opal (700 gp). Blue star sapphire (700 gp). Red spinel (90 gp). Zircon (50 gp). Obsidian (5 gp). Red spinel (90 gp). 1 Medium magic item.


Social Check DCs

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