Direcris Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He is wearing colorful clothing, dressed as a Layabout. His long rusty crest is drawn into a two foot long braid. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the west; and money/treasure
Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Nature, Rich. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Jade (100 gp). Red-brown spinel (100 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paymon Principle, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy green suit. His hair is silver, silky, and of moderate length. His eyes, though not visible through his cowl, are white.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor, Slave. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 139 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Tourmaline (110 gp). Jasper (60 gp). 1 Medium magic item.
Drogo Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1100 pp. Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Carved bone or ivory statuette (30 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A small bag of saffron. (30 gp).
Flame Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She is physically well-built. She wears a feathered hat to cover her moderate length beige fur. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She believes the world needs to unite to get rid of giants once and for all.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Flame and her spouse have recently divorced.
Motivation: Someone believes her a fraud.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Religious. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Sard (70 gp). Deep green spinel (160 gp). Sard (70 gp). Blue quartz (13 gp). Emerald (500 gp). Amber (160 gp).
Herleva Graham, Female Human [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern woman sports grey clothing, slightly heavier than average wear. With bright red hair. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and many dire rats want her driven away
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 84 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1800 pp. White opal (1500 gp). Deep blue spinel (700 gp). Obsidian (7 gp). Brown-green garnet (150 gp). Amethyst (150 gp). Banded agate (7 gp). Smoky quartz (40 gp). Golden yellow topaz (700 gp). Jasper (40 gp). Sardonyx (40 gp). Rock crystal (40 gp). Black opal (1500 gp). Silver pearl (150 gp). Coral (150 gp). 1 Medium magic item. 1 Medium magic item.
Roywyn Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her chestnut hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: She is almost excessively polite to everyone, even when angry. She enjoys reading and quiet.
History: Roywyn was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she feels threatened by others
Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 171 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 21 (+5) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (100 gp). Gold music box (1000 gp). A silver and pearl hairclip (100 gp). Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1000 gp). Cloth of gold vestments (60 gp). Old masterpiece painting (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Old masterpiece painting (1000 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver comb with moonstones (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nurkara Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a hunchback. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a habit of throwing herself into exceedingly dangerous situations.
History: A powerful wizard made her what she is. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Nurkara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to prove her worth to the world
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Mentor, Enemies. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1000 gp. Aquamarine (600 gp). Brown-green garnet (160 gp). Silver pearl (160 gp). Azurite (10 gp). Blue star sapphire (1600 gp). Alexandrite (600 gp). Black pearl (600 gp). Red garnet (160 gp). White opal (1600 gp). Aquamarine (600 gp). Violet garnet (600 gp). Violet garnet (600 gp). Rock crystal (50 gp). Emerald (1600 gp). Chrysoberyl (160 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

