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NPC Generator

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Advanced [show]


Riardon Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His red hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Addict, PTSD. Bonds: Rich. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Riardon Sandoval, Male Half-Elf Druid 17
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 76 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)7 (-2) 15 (+2)16 (+3)
Skills Acrobatics +8, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs


Melech Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy green suit. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Melech studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Attractive, Rich, Job. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Melech Soft, Male Tiefling Druid 15
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 122 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Investigation +6, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Medium magic item.


Social Check DCs


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears rags and sports a simple walking cane. He has styled his brown hair well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found.

Ideals: Opinionated, Entrepeneur. Flaws: Disease. Bonds: Poor, Family, Adventurer. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Gunter Snape, Male Human Druid 17
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 134 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)16 (+3) 9 (-1)16 (+3)
Skills Intimidation +9, Religion +9
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 5000 gp. Black pearl (600 gp). Sardonyx (70 gp). Violet garnet (600 gp). Azurite (4 gp). Sard (70 gp). Blue quartz (4 gp). Pink pearl (140 gp). Moonstone (70 gp). Violet garnet (600 gp). Moonstone (70 gp). Red-brown spinel (140 gp). Blue quartz (4 gp). Malachite (4 gp). Alexandrite (600 gp). Silver pearl (140 gp). Jasper (70 gp). Bloodstone (70 gp). Carnelian (70 gp). Rock crystal (70 gp). Black opal (900 gp). Fire opal (900 gp). Violet garnet (600 gp).


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his spear ready. He keeps his beige fur in a pixie cut. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Racist, Secretive. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Art Plume, Male Tabaxi Druid 16
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Arcana +8, Insight +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Infernal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1500 gp). Gold dragon comb with red garnet eye (700 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Kipper Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His golden hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Kipper is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a Adventurer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Kipper Gummen, Male Gnome Druid 16
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 8 (-1)19 (+4)
Skills Animal Handling +4, Deception +9
Senses Passive Perception 9
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. Gold and topaz bottle stopper cork (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An abacus with copper, silver and gold markers (30 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Nurkara Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple grey robe with green stripes complete with hood. She wears her red hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a Painter, her mother struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Impeccable. Flaws: Insomniac, Insane. Bonds: Family, Poor. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Nurkara Fireforge, Female Dwarf Druid 15
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 128 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Sydney, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her brown hair is long and unkept. Her eyes, though not visible through her cowl, are amber.

Personality: A skeptical and narcissistic woman, Egelina's first love is herself. Her second love is also herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Dyer, but she was a colossal failure. In the meantime she has taken over work as a Animal Trainer and occasionally as a mercenary.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Egelina Sydney, Female Human Druid 15
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 19 (+4)10 (+0)
Skills Sleight of Hand +6, Survival +9
Senses Passive Perception 14
Languages Common, Druidic, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443210

Possessions: 7000 gp. Aquamarine (1400 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp). Violet garnet (1400 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). Smoky quartz (70 gp). Fire opal (1500 gp). Violet garnet (1400 gp). Jet (140 gp). Blue sapphire (1500 gp). Malachite (10 gp). Alexandrite (1400 gp). Moss agate (10 gp). Chalcedony (70 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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