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NPC Generator

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Advanced [show]


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a brown and blue robe with the hood down. His hair, while still mostly auburn, has prominent grey streaks. His eyes are a pleasant gray.

Personality: A skeptical and narcissistic man, Morgran's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Morgran Dankil, Male Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 94 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. A pair of silk slippers encrusted with tiny pearls. (90 gp). A delicate brass dragon egg (70 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1200 gp). Old masterpiece painting (1500 gp). Black velvet mask with numerous citrines (90 gp). An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (5000 gp). Cloth of gold vestments (90 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Eleanor Wallace, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears just a grey suit. Her auburn hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She comes from a rich western family. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Eleanor Wallace, Female Human Druid 16
Medium (4'10") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 120 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 8 (-1)7 (-2)
Skills Athletics +8, Medicine +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Fire opal (1600 gp). Jasper (50 gp). Moss agate (10 gp). Freshwater pearl (10 gp). Deep green spinel (140 gp). Onyx (50 gp). Freshwater pearl (10 gp). Aquamarine (1600 gp). Bloodstone (50 gp). Smoky quartz (50 gp). Carnelian (50 gp). Golden yellow topaz (1600 gp). Red garnet (140 gp). Rhodochrosite (10 gp). Blue sapphire (1600 gp). Blue quartz (10 gp). Peridot (50 gp). 1 Medium magic item.


Social Check DCs


Naal Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in blue turtlenecks beneath a white coat with grey slacks. His white hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert. Flaws: Disease. Bonds: Military, In love, Job. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Naal Erenaeth, Male Elf Druid 15
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. Obsidian (15 gp). Bloodstone (50 gp). Jet (110 gp). Rich purple corundum (500 gp). Zircon (50 gp). Rhodochrosite (15 gp). Rich purple corundum (500 gp). Tourmaline (110 gp). Aquamarine (200 gp). Brown-green garnet (110 gp). Alexandrite (200 gp). Hematite (15 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Mardred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She works hard and plays hard.

History: The child of a Roofer, who enjoyed hunting, Mardred was taken on many hunting expeditions. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Disciplined. Flaws: Hedonist, Insane. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Mardred Deepdelver, Female Dwarf Druid 17
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)7 (-2) 14 (+2)7 (-2)
Skills Animal Handling +8, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 8000 gp. Moss agate (6 gp). Tiger eye turquoise (6 gp). Azurite (6 gp). Black pearl (300 gp). Black pearl (300 gp). Aquamarine (300 gp). Black star sapphire (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gildmak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. He carries with him a set of sais on his belt, each one with a jet on the hilt. He has shaved his head bald. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: Born in the north to a Architect, Gildmak learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, PTSD. Bonds: Job. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Gildmak Fatrabbit, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 102 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)15 (+2) 18 (+4)8 (-1)
Skills Medicine +9, Perception +9
Senses Passive Perception 19
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 10000 gp. Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A delicate silver chain set with a tourmaline (70 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Aramil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and silver. His violet unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease, Antagonistic, PTSD. Bonds: Rich. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Aramil Selevarun, Male Elf Druid 16
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 59 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 11000 gp. Freshwater pearl (12 gp). Moss agate (12 gp). Red garnet (60 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). White pearl (60 gp). Peridot (30 gp). Aquamarine (700 gp). Violet garnet (700 gp). Tiger eye turquoise (12 gp). 1 Medium magic item.


Social Check DCs


Naal Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he typically wears violet cloth garments or leather armor. His black hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Ugly, Emotional, Secretive. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Naal Woodhouse, Male Half-Elf Druid 16
Medium (5'10") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +6, Nature +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs

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