Dagger In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. He wears his brown fur down. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Bellfounder, who enjoyed hunting, Dagger was taken on many hunting expeditions. Dagger was born on a far western forest where he grew up under the tutelage of his mother, an expert Ruler. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: He loathes his own lifestyle; and regain custody of his son
Flaws: Depressed, Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Aquamarine (900 gp). Freshwater pearl (16 gp). Chrysoprase (60 gp). Azurite (16 gp). Jet (40 gp). Azurite (16 gp). Onyx (60 gp). Tiger eye turquoise (16 gp). Aquamarine (900 gp). Iolite (60 gp). Emerald (1300 gp). Amber (40 gp). Smoky quartz (60 gp). Smoky quartz (60 gp).
Eldon Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His brown hair is braided into rings. He has gleaming, smiling amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To settle down with his crush; and he's repulsed by the pc
Ideals: Disciplined, Pacifist, Athletic. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 144 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Orc, Auran
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp.
Halimath Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is knotted and matted. He has hazel eyes and a blue hat with a tan feather.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Sold as a small child to a necromancer, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Artistic. Bonds: Attractive, Family, Mentor. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 55 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Jeweled electrum ring (8000 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (600 gp). Silver ewer (90 gp). Silver chalice with lapis lazuli gems (90 gp). Old masterpiece painting (600 gp). Old masterpiece painting (600 gp). Sapphire pendant on gold chain (1700 gp). Jeweled electrum ring (8000 gp).
Dara Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with violet lining and desert motifs. She keeps her long red hair kept up in a rat tail. She has several tiny topaz earrings on each ear.
Personality: She is overprotective of those who hire her services. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She feels threatened by others.
Flaws: Fearful, Disease. Bonds: Rich, Guardian. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 7
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +2 / 4d8-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Malachite (15 gp). Chrysoprase (70 gp). Hematite (15 gp). White opal (400 gp). Lapis lazuli (15 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Hematite (15 gp).
Gurdis Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, and carries shields. Her hair is cut close to her head. Her brown eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their son. She worked as a Bricklayer, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers
Ideals: Fighting. Flaws: Cynical, Fearful. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 9000 gp. Gold dragon comb with red garnet eye (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Golden circlet with four aquamarines (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp).
Kallista Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She has a penchant for wearing a ring with an oversized opal on her left hand. She wears a colorful flower in her silver hair. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Kallista is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born several months after her mother was called into army service. There was a wharf not far from home where she often wandered off to fish. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Ideals: Extrovert. Bonds: Attractive, Rich, Military, Nature, Family. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 19
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Rich purple corundum (1600 gp). Rhodochrosite (11 gp). Carnelian (70 gp). Fiery yellow corundum (1600 gp). Silver pearl (50 gp). Aquamarine (200 gp). Blue diamond (6000 gp). Rhodochrosite (11 gp). Chrysoprase (70 gp). Aquamarine (200 gp). 1 Medium magic item. 1 Medium magic item.
Trym Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His right leg appears badly burned and disfigured. His brown hair is lengthy. His eyes are violet and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Blacksmith business at a young age. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Shy. Bonds: Job, Adventurer. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 104 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Carnelian (70 gp). Fire opal (700 gp). Eye agate (13 gp). Red-brown spinel (140 gp). Fiery yellow corundum (700 gp). Deep blue spinel (300 gp). Fiery yellow corundum (700 gp). Rose (70 gp). Lapis lazuli (13 gp). Freshwater pearl (13 gp). Carnelian (70 gp). Freshwater pearl (13 gp). Carnelian (70 gp). White pearl (140 gp). Violet garnet (300 gp). Blue quartz (13 gp). Malachite (13 gp). Azurite (13 gp). Jet (140 gp). Violet garnet (300 gp). Rose (70 gp). Emerald (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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