Târz Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his bastard sword. His whole body is exceptionally muscular. His silver hair has been sun bleached extensively. His eyes are green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 19)
Armor Class 9
Hit Points 115 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d8+2, Ranged +5 / 5d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 23000 gp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold dragon comb with red garnet eye (1800 gp). Gold and ruby ring (6000 gp). A silver and pearl hairclip (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (40 gp). Old masterpiece painting (1600 gp). Cloth of gold vestments (40 gp). Sapphire pendant on gold chain (600 gp). Black velvet mask with numerous citrines (40 gp). Gold dragon comb with red garnet eye (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A delicate silver chain set with a tourmaline (40 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Major magic item.
Marbas Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. His chestnut hair is greasy and uncared for. His silver unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: He was born to loving parents in a slum to the west. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (7000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item.
Rohesia Barney, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a brown costume with the symbols of death on her torso. She has wavy blonde hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the south, but her parents moved at a very young age to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Assassin job and began her own company from there.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 113 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1400 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (1500 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (110 gp). Gold and topaz bottle stopper cork (1800 gp). Gold dragon comb with red garnet eye (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pennie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a hammer on her belt. Her skin is fair and her fingers are delicate and long. Her red hair is thinning but still full. Her hazel eyes peer out from beneath her wide-brimmed white hat.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Joker. Bonds: Attractive, Slave, Adventurer. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 112 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant, Infernal
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1600 pp. Aquamarine (300 gp). Brown-green garnet (110 gp). Hematite (16 gp). Black opal (400 gp). Malachite (16 gp). Jasper (60 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Moss agate (16 gp). Jasper (60 gp). Red spinel (110 gp). Moss agate (16 gp). Zircon (60 gp). Peridot (60 gp). Moss agate (16 gp). Eye agate (16 gp). Canary diamond (7000 gp). Alexandrite (300 gp). Onyx (60 gp). Rhodochrosite (16 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). Amethyst (110 gp). Blue quartz (16 gp).
Aerdeth LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his white hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He has taken up work as a Spice Merchant and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He's in love; and he has a crush on the local bookbinder
Flaws: Shy, PTSD. Bonds: Job, Rich, Has a crush. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Undercommon, Terran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (40 gp). 1 Medium magic item.
Trym Everleigh, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear grey clothing when he does not wear armor. His whole body is exceptionally muscular. His blonde hair and beard is wavy and long. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of southern immigrants he idolized his father. He worked as a nervous Performer and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 77 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1200 gp). A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (50 gp). Cloth of gold vestments (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (1200 gp). Jeweled electrum ring (8000 gp). Embroidered and bejeweled glove (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1200 gp). Gold and ruby ring (7000 gp). Jeweled gold crown (8000 gp). Black velvet mask with numerous citrines (50 gp). 1 Medium magic item.
Gale Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His orange fur is lengthy. His blue eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 5 years later his spouse died after the birth of his son. Heartbroken, Gale never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To be a Healer again; and he is unsatisfied with his job
Flaws: Shy, Selfish. Bonds: Nature, In love, Job. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Citrine (40 gp). Black pearl (400 gp). Chrysoberyl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!