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NPC Generator

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Advanced [show]


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Ugly, Shy. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Anverth Boondiggles, Male Gnome Druid 15
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +7, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 300 pp. Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (140 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A roughly beaten golden orb (140 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her red robe and has her spear always slung over her shoulder, and she perpetually has her spear ready. She has wavy white hair. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and wants to raise her children well

Ideals: Fighting. Flaws: Secretive, Mundane. Bonds: Religious, Family. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Euphemia Whispermouse, Female Halfling Druid 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 49 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +8, Survival +5
Senses Passive Perception 10
Languages Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Tourmaline (50 gp). Lapis lazuli (8 gp). Moonstone (50 gp). White opal (1600 gp). Silver pearl (50 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His brass crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Greethen studied abroad. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Greethen Xephyrbahnor, Male Dragonborn Druid 16
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 122 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)18 (+4) 10 (+0)18 (+4)
Skills Athletics +7, Nature +9
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Halfling, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 7000 gp. Bloodstone (80 gp). Black pearl (300 gp). Fiery yellow corundum (600 gp). Golden yellow topaz (300 gp). Azurite (15 gp). Iolite (80 gp). Black pearl (300 gp). Freshwater pearl (15 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Amber (100 gp). Black star sapphire (600 gp). Iolite (80 gp). Coral (100 gp). Banded agate (15 gp). Zircon (80 gp). Amber (100 gp). Alexandrite (300 gp). Star rose quartz (80 gp). 1 Medium magic item.


Social Check DCs


Ridaro Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her kukri always slung over her shoulder, and carries kukris. Her hair is greying and her face has many wrinkles. Her blue eyes dart from person to person to random spaces in the air.

Personality: Ridaro wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a mechanic, and taught her how to fix just about anything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Fighting, Disciplined, Justice, Persistence. Flaws: Mundane. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Ridaro Wasanthi, Female Elf Druid 16
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Arcana +5, Performance +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 10000 gp. Moonstone (60 gp). Alexandrite (1400 gp). Lapis lazuli (5 gp). Pink pearl (110 gp). Black star sapphire (600 gp). Rich purple corundum (600 gp). 1 Medium magic item.


Social Check DCs


Arannis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His chestnut hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He became a Healer soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Gifted. Bonds: Poor, Job, Nature, Slave. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Arannis Floshem, Male Elf Druid 15
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Deception +6, Stealth +8
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Caelynn Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and green handkerchief worn on her right side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her white hair is singed and shortened. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Caelynn was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She became a Knight soon after.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Caelynn Teinithra, Female Elf Druid 15
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +6, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 600 pp. Fire opal (600 gp). Chrysoprase (50 gp). Alexandrite (900 gp). Rose (50 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). Chrysoberyl (40 gp). Blue quartz (5 gp). Blue star sapphire (600 gp). Chalcedony (50 gp). Hematite (5 gp). Bloodstone (50 gp). Rose (50 gp). Black pearl (900 gp). Rich purple corundum (600 gp). Iolite (50 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has styled his red fur well, parting it to the left. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Flask embodies much of what other species detest in the Tabaxis. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Immigrant, Religious, Poor. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Flask In the Wind, Male Tabaxi Druid 15
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 63 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 14 (+2)18 (+4)
Skills Medicine +7, Religion +7
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp). Gold music box (2000 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs

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