Traulam Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman likes to wear blue tank tops with violet skirt, and sports empty pouches on her belt. She wears her hair in dreadlocks. Her green eyes dart from person to person.
Personality: Traulam speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is an amazing painter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). During her travels, Traulam and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traulam discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Traulam fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is greedy; and meet up once more with her childhood friend
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp.
Anne Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and violet workpants. Her shirt is white, and she wears a heavy violet leather apron most of the time. Her hair is red and curly. Her fierce violet eyes like to dwell on things.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.
Motivation: To be a Navigator again.
Ideals: Athletic, Optimist, Extrovert. Flaws: Mundane. Bonds: Job. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 19)
Armor Class 10
Hit Points 146 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1300 pp. 1 Medium magic item.
Enialis Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he sports yellow clothing, slightly heavier than average wear, and is pretty ugly. His auburn hair is heavily combed to the right. He has several tiny jet earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.
History: Enialis lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Smoky quartz (30 gp). Chrysoberyl (60 gp). Obsidian (11 gp). Chrysoberyl (60 gp). Black star sapphire (600 gp). Sard (30 gp). Sard (30 gp). Fire opal (600 gp). Black pearl (200 gp). Onyx (30 gp). Zircon (30 gp). Star rose quartz (30 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xanaphia Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. She is physically well-built. Her tied-back hair is golden. She wears large thick round spectacles.
Personality: She is a hateful person. She taunts others and blames them for her problems. Xanaphia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has worked as a Dyer like her father before her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 600 pp. Gold and topaz bottle stopper cork (1800 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Golden circlet with four aquamarines (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold and topaz bottle stopper cork (1800 gp). A silver and pearl hairclip (60 gp). Black velvet mask with numerous citrines (150 gp). Finely wrought small gold bracelet (60 gp). Carved bone or ivory statuette (60 gp).
Vezera Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. Her copper crest is knotted and matted. Her red eyes peer out from beneath her deerstalker green hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.
History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and revenge
Ideals: Professionalism. Flaws: Emotional. Bonds: Rich, Adventurer, Enemies. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Violet garnet (1400 gp). Black opal (900 gp). Citrine (80 gp). Brown diamond (3000 gp). Tourmaline (80 gp). Golden yellow topaz (1400 gp). Jade (80 gp). Aquamarine (1400 gp). Chrysoprase (80 gp). Moss agate (5 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting blue shirt and pants. Her red hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.
History: Sold as a small child to a wizard, Ella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Spy and found it very stressful. She left for the south, certain she would find work there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted, Artistic. Bonds: Immigrant, Mentor, Job. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 140 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 8000 gp. Smoky quartz (70 gp). Citrine (70 gp). Coral (80 gp). Emerald (900 gp). Alexandrite (1400 gp). Jacinth (7000 gp). Sard (70 gp). Red garnet (80 gp). Blue sapphire (900 gp). Moonstone (70 gp). Moss agate (9 gp). Rock crystal (70 gp). Amethyst (80 gp). Rose (70 gp). Freshwater pearl (9 gp). Moss agate (9 gp). Smoky quartz (70 gp). Deep blue spinel (1400 gp). Zircon (70 gp). Clear bright green emerald (7000 gp). Banded agate (9 gp). Eye agate (9 gp). Alexandrite (1400 gp). Fire opal (900 gp).
Medrash Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His green crest is matted, messy, and big. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: The child of northern immigrants he idolized his mother. Medrash was born on a far northern plains where he grew up under the tutelage of his mother, an expert Armorer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Justice. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Giant
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Red garnet (50 gp). Blue quartz (15 gp). Brown-green garnet (50 gp). Onyx (70 gp). Golden yellow topaz (600 gp). Lapis lazuli (15 gp). Red spinel (50 gp). Peridot (70 gp). Smoky quartz (70 gp). Sard (70 gp). Violet garnet (600 gp). Golden pearl (50 gp). Azurite (15 gp). Azurite (15 gp). Rose (70 gp). Eye agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
