Boddynock Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear tan tank tops with yellow pants. He has done his best to style his brown hair to look like a famous performer. His blue eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the north. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 69 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (1600 gp).
Ralf Hadlee, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Herbalist business at a young age. A gifted student he started as a Detective, but he got bored and became a Herbalist. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and to be a detective again
Ideals: Artistic. Flaws: Cynical, Insane. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. 1 Medium magic item.
Mordai Agony, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely green suit with violet socks and a vest with buckled shoes. His hair is dark red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Mordai was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Poor, Military. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Aquamarine (900 gp). Aquamarine (900 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Obsidian (8 gp). Rose (50 gp). Star ruby (500 gp). Golden yellow topaz (900 gp). Azurite (8 gp). Jasper (50 gp). Lapis lazuli (8 gp). Canary diamond (6000 gp). Black pearl (900 gp). Star rose quartz (50 gp). Blue star sapphire (500 gp).
Nim Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tan costume with the symbols of his god on his torso. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Nim grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has built up a small fortune and can afford his own way.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Black velvet mask with numerous citrines (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Cloth of gold vestments (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Gilkass Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her halberd ready. Her crest is short and red. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilkass fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Insane. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Violet garnet (800 gp). Pink pearl (110 gp). Smoky quartz (30 gp).
Arnold Atterton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Adventurer, Arnold learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Ugly, Forgetful, Insane. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. 1 Medium magic item.
Emeny Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She has a large yellow mantle and cape that has been intricately interwoven into her green robe. Her brown hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 77 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon, Terran
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Alexandrite (1600 gp). Star ruby (500 gp). Violet garnet (1600 gp). Peridot (70 gp). Chalcedony (70 gp). Moss agate (13 gp). Obsidian (13 gp). Blue star sapphire (500 gp). Alexandrite (1600 gp). Deep green spinel (150 gp). Jet (150 gp). Azurite (13 gp). Chrysoberyl (150 gp). 1 Medium magic item. 1 Medium magic item.
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