Sumnes Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. She is an epitome of beauty. She wears her hair in dreadlocks. Her hazel unseeing eyes seem to look past you.
Personality: She is fixated on the number 59. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also has developed a complete distrust of the Brewer profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Further expansion of business; and expand her business
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Rich, Attractive, Job. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Moss agate (14 gp). Red garnet (70 gp). Chalcedony (50 gp). Moss agate (14 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Aloro, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" northern man, he tends to wear a large tan jacket. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erevan is combative with any and all who dare try his patience in the slightest.
History: He was born in the north, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Performer.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 39 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 5 (-3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold music box (1000 gp). Solid gold idol (200 gp). Cloth of gold vestments (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Jeweled gold crown (8000 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (50 gp). Gold and topaz bottle stopper cork (1200 gp). Sapphire pendant on gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Greeba Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a black small hat and black clothes. Her chestnut hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot resist a sob story and will often dote over anyone who has one.
History: Greeba hails from a village terrorized by gnolls. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A small bag of saffron. (40 gp). A necklace of small pink pearls (2000 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (800 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A roughly beaten golden orb (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Markosian Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of sais, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her chestnut hair up. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her brother before her, after school she went straight into learning to become a Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Slave, Job. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 49 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A roughly beaten golden orb (110 gp).
Yurgunn Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and wears a fancy grey dress. Her right hand appears badly burned and disfigured. Her blonde hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of western immigrants she idolized her mother. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 114 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +3 / 5d4-3, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Violet garnet (1100 gp). Alexandrite (1100 gp). Star rose quartz (50 gp). Red-brown spinel (50 gp). Red spinel (50 gp). Blue quartz (10 gp). Tiger eye turquoise (10 gp). Fiery yellow corundum (600 gp). Red-brown spinel (50 gp). Jasper (50 gp). Alexandrite (1100 gp). Freshwater pearl (10 gp). Black pearl (1100 gp). Brown-green garnet (50 gp). Blue quartz (10 gp). Deep green spinel (50 gp). Sardonyx (50 gp). Moonstone (50 gp). Violet garnet (1100 gp). Jasper (50 gp). Bloodstone (50 gp). Brown diamond (7000 gp). Deep blue spinel (1100 gp). Blue quartz (10 gp). Citrine (50 gp). Rose (50 gp). Chalcedony (50 gp). Aquamarine (1100 gp). Obsidian (10 gp). 1 Medium magic item.
Audhild Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she very much looks the part of a Adventurer. Her auburn hair is singed and shortened. She has several tiny topaz earrings on each ear.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the south to a Adventurer, Audhild learned a great deal about her father's area of expertise. Audhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Adventurer like her father before her.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 147 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Gold dragon comb with red garnet eye (1100 gp). Gold music box (4000 gp). Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (200 gp). Solid gold idol (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fragrant Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Doctor does. He has orange fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born at the edge of vast desert. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Shy. Bonds: Job, Immigrant, Enemies, Nature. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
