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NPC Generator

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Advanced [show]


Zepar Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.

History: Zepar was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He then took over the family business and is one of the better Fletcher for hire.

Motivation: To be a Bricklayer again.

Ideals: Passionate, Gifted, Logical. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zepar Torment, Male Tiefling Druid 15
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +7, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Amethyst (150 gp). Freshwater pearl (15 gp). Silver pearl (150 gp). Rose (70 gp). Citrine (70 gp). Sardonyx (70 gp). Coral (150 gp). Chrysoberyl (150 gp). Moss agate (15 gp). Banded agate (15 gp). Black pearl (200 gp). Eye agate (15 gp). Rhodochrosite (15 gp). Obsidian (15 gp). Golden yellow topaz (200 gp). Brown-green garnet (150 gp). Onyx (70 gp).


Social Check DCs


John Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a lot of dark rich colors, with gold accents. His hair is auburn and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a illithids raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Flaws: Shy. Bonds: Attractive, Family, Religious, Enemies. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

John Coleman, Male Half-Elf Druid 17
Medium (5'2") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 6 (-2)12 (+1)
Skills Athletics +6, History +9
Senses Passive Perception 8
Languages Common, Elven, Druidic, Abyssal, Ignan
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp.


Social Check DCs


Soveliss Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. He wears his auburn hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a pair of adventurers, Soveliss grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Map Maker again; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Soveliss Ilphelkiir, Male Elf Druid 15
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 131 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills History +8, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Malachite (5 gp). Amber (150 gp). Rock crystal (80 gp). Banded agate (5 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Azurite (5 gp). Azurite (5 gp). Eye agate (5 gp). Violet garnet (1400 gp). Eye agate (5 gp). Freshwater pearl (5 gp). Black pearl (1400 gp). Rock crystal (80 gp).


Social Check DCs


Falkrunn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey cloak and cross-gartered tan stockings. She wears her auburn hair up. Her thin eyebrows rest above her beady blue eyes.

Personality: Falkrunn wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is an amazing painter.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Falkrunn Ironfist, Female Dwarf Druid 17
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 72 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)8 (-1)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 6000 gp. Moss agate (7 gp). Aquamarine (1300 gp). Red spinel (110 gp). Black pearl (1300 gp). Blue sapphire (1200 gp).


Social Check DCs


Isabella Stanford, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her red hair up. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Further she is a bit of a stoner and is frequently out of it.

History: Isabella was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: A deep hatred of dire rats; and she wants to meet her childhood hero

Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Isabella Stanford, Female Human Druid 17
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 120 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +6, Survival +8
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 12000 gp. Fiery yellow corundum (500 gp). Aquamarine (400 gp). Chrysoberyl (150 gp). Carnelian (70 gp). Deep blue spinel (400 gp). Amber (150 gp). Star ruby (500 gp). Hematite (14 gp). Sardonyx (70 gp). Star ruby (500 gp). Banded agate (14 gp). Sard (70 gp). Amethyst (150 gp). Deep blue spinel (400 gp). Golden pearl (150 gp). Citrine (70 gp). White opal (500 gp). Sardonyx (70 gp). Iolite (70 gp). Pink pearl (150 gp). Rock crystal (70 gp). Deep blue spinel (400 gp). Malachite (14 gp). Deep blue spinel (400 gp). Chalcedony (70 gp). Red-brown spinel (150 gp).


Social Check DCs


Skamos Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green tunic with tan highlights, and long grey pants that bunch up around his shoes. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast mountains. He worked as a nervous Servant and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and to end his boredom

Ideals: Optimist. Flaws: Insomniac, Mundane. Bonds: In love, Nature, Job. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Skamos Temperance, Male Tiefling Druid 16
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 109 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Arcana +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. Fire opal (600 gp). Fiery yellow corundum (600 gp). Red spinel (140 gp). Alexandrite (300 gp). Amethyst (140 gp). Red spinel (140 gp). Peridot (50 gp). Star rose quartz (50 gp). Obsidian (6 gp). White pearl (140 gp). Golden yellow topaz (300 gp). Amethyst (140 gp). Rose (50 gp). Aquamarine (300 gp). Aquamarine (300 gp). Jasper (50 gp). Silver pearl (140 gp). Black pearl (300 gp). Chalcedony (50 gp). Sard (50 gp). Black pearl (300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. His crest is silver and curly. His skin is flawless and his gold eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Mentor, Rich, Enemies. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Druid 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)17 (+3) 15 (+2)19 (+4)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Gold cup set with emeralds (6000 gp). Gold and topaz bottle stopper cork (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (2300 gp). Silver chalice with lapis lazuli gems (100 gp). Golden circlet with four aquamarines (3000 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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