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NPC Generator

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Advanced [show]


Nissa Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich western family. Cursed with unlife at a very young age, Nissa has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Rich, Religious. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Nissa Garrick, Female Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 123 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)17 (+3) 19 (+4)13 (+1)
Skills Nature +8, Religion +8
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Halfling, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443210

Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (900 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (800 gp). A small bag of saffron. (20 gp). 1 Medium magic item.


Social Check DCs


Trym Rutland, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has styled his silver hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trym was born with his father's beautiful face. One day when Trym was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Trym Rutland, Male Human Druid 16
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 110 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +5, Religion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 400 pp. Golden yellow topaz (1400 gp). Coral (130 gp). Chalcedony (70 gp). White pearl (130 gp). Chrysoprase (70 gp). Rhodochrosite (14 gp). Amethyst (130 gp). Aquamarine (1400 gp). Rich purple corundum (1400 gp). Lapis lazuli (14 gp). Red garnet (130 gp). Amethyst (130 gp). Deep blue spinel (1400 gp). Red garnet (130 gp). Silver pearl (130 gp). Jet (130 gp). Zircon (70 gp). Bloodstone (70 gp). Iolite (70 gp). Blue quartz (14 gp). Eye agate (14 gp). Red garnet (130 gp). Blue quartz (14 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. With a patchy auburn beard and wild auburn hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Adventurer, Immigrant, Guardian. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Frederick Hayley, Male Human Druid 16
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 97 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 4d10+5, Ranged +5 / 4d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp.


Social Check DCs


Sarah Clifton, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. Her golden hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Sarah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Servant, but she got bored and became a Gardener. She became a Gardener soon after.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Job, Rich. Occupation: Gardener

Voice: American accent

Attributes [hide]

Sarah Clifton, Female Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 130 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +7, Persuasion +8
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp. Carnelian (30 gp). Iolite (30 gp). Eye agate (8 gp). Blue star sapphire (700 gp). Red spinel (160 gp). Black pearl (1000 gp). Carnelian (30 gp). Alexandrite (1000 gp). Canary diamond (4000 gp). Carnelian (30 gp). Deep green spinel (160 gp). Amethyst (160 gp). Alexandrite (1000 gp). Rock crystal (30 gp). Silver pearl (160 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp). Deep blue spinel (1000 gp). Smoky quartz (30 gp). Blue quartz (8 gp). 1 Medium magic item.


Social Check DCs


Frederick Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is renowned for his bright violet suits and hats. His silver hair is cut jaggedly and amateurishly. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Wilborn, Male Half-Elf Druid 15
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Fiery yellow corundum (1200 gp). Black pearl (1200 gp). Smoky quartz (60 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Adventurer, Nature, Military. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Korfel Casilltenirra, Male Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 99 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Arcana +7, Medicine +8
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold dragon comb with red garnet eye (1200 gp). Fire opal pendant on a fine gold chain (1100 gp). Jeweled electrum ring (3000 gp). 1 Medium magic item.


Social Check DCs


Fonkin Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. He has gleaming, smiling green eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Sculptor in town.

History: Fonkin was born in the east. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Sculptor.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Fonkin Cobblelob, Male Gnome Druid 15
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)8 (-1) 7 (-2)17 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp. Cloth of gold vestments (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Silver chalice with lapis lazuli gems (110 gp). Solid gold idol (500 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (1400 gp). Gold music box (4000 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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