Harvest Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. Her brown fur is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs
Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job, Religious. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 71 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 18
Languages Common, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Aquamarine (900 gp). Star ruby (1500 gp). Obsidian (9 gp). Banded agate (9 gp). Amethyst (100 gp). Tiger eye turquoise (9 gp). Red spinel (100 gp). Black pearl (900 gp). Alexandrite (900 gp).
Stannor Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 96 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Halfling, Giant, Undercommon, Goblin
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1400 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sethrekar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His crest is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to open a new tavern; and to be a mayor again
Ideals: Fighting. Bonds: Job, Family, Rich, Attractive. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Blue star sapphire (1500 gp). Blue quartz (9 gp). Alexandrite (500 gp). Zircon (40 gp). Golden pearl (120 gp). Emerald (1500 gp). Rose (40 gp). Smoky quartz (40 gp). Zircon (40 gp). Golden yellow topaz (500 gp). Zircon (40 gp). Violet garnet (500 gp). Azurite (9 gp). Blue star sapphire (1500 gp). Red-brown spinel (120 gp). Golden yellow topaz (500 gp). Jasper (40 gp). Smoky quartz (40 gp). 1 Medium magic item.
Dharg Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His chestnut hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Dharg was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He has worked as a Sage like his father before him.
Motivation: He is greedy; and expand his business
Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Family, Job, Rich. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Silver chalice with lapis lazuli gems (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.
Nirgel Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He wears a colorful flower in his purple hair. His eyes, though not visible through his cowl, are black.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Nirgel was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has worked as a Ruler like his father before him.
Motivation: He's repulsed by the PC; and to be a miller again
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. White opal (1000 gp). Moonstone (30 gp). Rose (30 gp). Peridot (30 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Jet (110 gp). Blue quartz (13 gp). Malachite (13 gp). Rhodochrosite (13 gp). Blue diamond (4000 gp). Deep blue spinel (1000 gp). Freshwater pearl (13 gp). Alexandrite (1000 gp). Coral (110 gp). 1 Medium magic item. 1 Medium magic item.
Furrele Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her white crest is still thick. She has a dull look in her gold eyes.
Personality: She is fixated on the number 83. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Professionalism, Gifted. Flaws: Ugly, Insane. Bonds: Military. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 129 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Black opal (800 gp). Golden pearl (110 gp). Aquamarine (200 gp). Golden pearl (110 gp). Rich purple corundum (800 gp). Black pearl (200 gp). Zircon (40 gp). Onyx (40 gp). Smoky quartz (40 gp). Azurite (12 gp). Jade (110 gp). 1 Medium magic item.
Orla Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a broad hat to hide her balding. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born at the edge of vast plains. From there she went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Nature, Adventurer. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 110 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 500 pp. Chalcedony (20 gp). Hematite (8 gp). Red garnet (160 gp). Banded agate (8 gp). Tiger eye turquoise (8 gp). White pearl (160 gp). Rhodochrosite (8 gp). Amber (160 gp). Obsidian (8 gp). Azurite (8 gp). Black pearl (600 gp). Red-brown spinel (160 gp). Rose (20 gp). Deep blue spinel (600 gp). Red spinel (160 gp). Malachite (8 gp). Tourmaline (160 gp). Star ruby (900 gp). Tiger eye turquoise (8 gp). Red spinel (160 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

